Carrion Lair

Begin Walkthrough Tomb Raider (2013) from watching the introductory video, after which we sway from side to side. While swaying, Lara will catch a cocoon hanging nearby, which will hit the candles and then light up and fall. Swinging further, we catch a burning log with a rope, after which the rope will also light up after Lara falls down, you will need to pull out the iron rod stuck in her side. Having risen to our feet, we pass forward until we stumble upon some crucified poor fellow, to the right of him you can find a torch that you should pick up. With a torch, we go further until we come across a blockage of boxes, boards and logs, we set them on fire with a torch, after which we can go further. After Lara squeezes through a crevice in the rock without your help, you can turn on the "survival instinct" mode, in which you can notice the items necessary during the passage (recall the "instinct" from).

Your torch will go out, in order to light it again, use the burning container to your right. Next, we climb onto the ledge on the left and set fire to the body wrapped in a rag. In the end, the fire will reach the barrel, which will explode and free the passage. After you climb onto the ledge where the barrel stood, Lara will be attacked, you can free yourself by pressing the A and D buttons, after which we run straight until we are in the water, swim forward until we reach the exit. The exit will be littered with all sorts of rubbish, including exploding barrels, if you set them on fire, you can free your passage, only your torch has gone out again. We pass to the right to a suspended cage, lighting a torch along the way. We need to set fire to two pillars to the left and right of the cage. After the cage rises, its counterweight will drop down, blocking the way for the floating boxes. Set fire to the boxes with boxes that formed a jam, then go up along the right wall and jump into the suspended cage. After this action, the cage with Lara will lower and the counterweight will rise, throwing burning garbage into a barred box, then it remains to push this box, sending burning garbage straight to the blockage with barrels that will then explode.

Next, we run through the cave, jumping over the cracks in the ground, after Lara is attacked again, to free ourselves, press the A and D buttons, and then immediately F, if you delay, Lara will be crushed by a stone (but this is nothing autosave nearby). Having passed further, we climb up the mountain by pressing the A and D keys; during the ascent, you will need to dodge falling stones by pressing A or D, depending on the direction of the dodge. Here is the beginning of the passage.

To switch between clips walkthrough video of Tomb Raider (2013) use the Playlist tab at the bottom of the screen...

coastal cliffs

Now our task is to find other survivors, turning left, we go forward, seeing the boat, we continue to move forward, go along the log to the other side of the cliff, after which we jump over the pit and eventually get to the plane. Trying not to fall, we jump onto the fuselage of the aircraft and press E to grab it, climb up, pressing "Space" in the process to jump a little higher. Having reached the wings, we shift to the right, climb up again, and then climb along the right wing. To jump over the engine, press D and "Space", and then immediately E so as not to fall. We continue to climb to the right until we fall from the plane to the ground. We continue to move along a narrow ledge until we reach a metal wall, to climb it we press the "Space" twice, going down we approach the bag and then we watch the next video, then we run forward and jump (the jump fails and Lara falls down). Now we will need to take shelter from the storm, for this we go forward until the next cutscene starts.

coastal forest

After the rain stops, we move forward using the "survival instinct" for orientation. At the end of the path we find the corpse of a man hanging on a tree from which you need to remove the bow. To do this, we go around the bunker from the back side and climb onto its roof, from there we jump to a ledge from which you can approach the dead man with a bow along a branch. The body will sway, you need to grab it by the bow of the code it will be closest to you by pressing the direction button. Having received the bow, you will need to get deer meat, before that, collect the arrows lying around. Also nearby you can find an overturned truck in which you can find documents. After you shoot the deer, go up to him, Lara will do the rest herself. Here you can also hunt other animals and collect berries, and besides, in the forest on the trees there will be bone totems that you need to shoot with a bow. After the end of the hunt, return to the camp using the "survival instinct", returning you can go to the fire and distribute skill points.

After you deal with the skills, we return to the place where we found the corpse with the bow, this time you will need to go into the bunker on the roof of which we climbed earlier (the door to it will be open). Inside the room there will be a hatch into which you need to go down, to use the stairs, press the Shift key, but to jump from it again, Shift. Next, we go forward along the tunnel filled with water until we get to the room with the playing music. We set fire to a pile of garbage on the left side, going forward we will find a homemade pickaxe that will be your second weapon, it is best suited for opening doors. Also in this room you can find a box with an artifact (No mask). To go further, we break open the door with a pickaxe, for this we approach the door and press E, and then press E a few more times to pick the lock. Having cracked the door, we again find ourselves in a flooded tunnel through which we will reach the stairs leading to the surface, to climb the stairs we press the "spacebar". Having got out to the surface, we put out the torch by holding Shift, after which we go up the path where we meet Sami and a certain Matthias at the fire, watch the next cut-scene.

Waking up, we find that our companions have disappeared somewhere, taking a few steps to the side, Lara gets his foot into a trap, after which it will be necessary to fight off a pack of wolves. The wolves will jump out of one of the bushes, time will slow down so that you will have time to aim the beast at the head with a bow without any problems. After you kill three wolves, the rest of the survivors from your ship will appear and help Lara free herself from the trap, after which we watch the next cut scene.

Before you go after Dr. Witman, pick up a book from the table, just going a little forward you can find a small box that can only be opened with an improved pickaxe, which you don’t have yet. We pass further down the path, moving to the right along the wall you can find a cache, passing under the bridge on the right you can find another artifact. Also in this location I will come across boxes from which you can get spare parts, which will later be useful for improving weapons. In addition, bags suspended on ropes will come across that need to be set on fire, boxes with spare parts will also fall out of them (for arson, you need a burning torch, you can set it on fire at one of the pillars with fire). Hearing the voice of the doctor, we go up the hill, on the way two wolves will attack Lara, in order to evade their attacks, press Shift and one of the movement direction keys. In this location, you can also find a couple of bone amulets suspended from trees, you need to shoot them with a bow. On one of the location trees, you can find a site with a "coastal forest" map lying on it, the map is turned on by pressing the Tab button, with its help you can find all documents, artifacts and caches in this location, just open the map and mark the desired place with a marker , and then in the "survival instinct" mode to go in the right direction. In this way, you can find the place "Traveler's Tomb".

Traveler's Tomb

Having reached the entrance to the tomb, we light a torch and go through a narrow cave to a waterfall that will put out your torch. After going forward and leaving the cave, we will get into a small location with an airplane in its center lying on the trees. The tree closest to us will be wrapped in a rag that needs to be lit by shooting at a lamp hanging nearby. On the right side there will be another tree with a rag, next to it there will be a structure made of boards on which the corpse weighs, first of all we shoot at the lamp above the corpse to light it. Then we rise to the ledge and push the board with the burning corpse, falling it sets fire to the tree we need. To set fire to the next tree, first we shoot at the lamp suspended high from above (it can be clearly seen standing where the boards were pushed). a burning lamp will begin to fall on a rope towards the tower clogged with garbage, but will get stuck clinging to the beam, our task is to free it.

To do this, we rise to a ledge with a beam, but first we find a ledge with three lamps standing on the ground, one of them can be thrown into the nearest tree wrapped in a rag. Next, we climb onto a ledge with a beam and climb onto a nearby box from which we jump onto the beam. Under the weight of Lara, the beam tilts and the burning lamp flies into the tower, setting fire to the trash inside it, the tower, in turn, sets fire to the next (last) tree on which the plane weighs. The plane is falling apart into two parts, we need to get into the tail section, but it is littered with debris, in order to free the passage we return to the ledge with lamps, one of which we throw into the debris sticking out of the tail section of the aircraft. The passage is free, we climb onto the nose of the plane lying on the ground and jump from it to the tail, climbing on which we jump to a small building in which a chest is waiting for us, opening which we finish the task "Traveler's Tomb". You can go back quickly, for this we slide along the rope straight to the cave leading to the main location.

Returning back, we climb the hill where Dr. Witman is waiting for us, standing at the gate of some temple, to open the gate you will have to use a pickaxe, but before that it needs to be improved. To the left of the entrance to the temple there will be an extinguished fire, we set fire to it, thus opening the third camp in the game. Having improved the pick, we return to the entrance to the temple and, together with Witman, open it. But before that, with the help of an improved pickaxe, it is worth opening chests one at the previous camp, one not far from the entrance to the temple. In them you will find improvements for the bow.

Mountain Temple

After passing through the gate, we move up the stairs following Witman until the next cut-scene starts and you are taken prisoner. After you regain control, immediately hide behind low shelters like small stone walls. When a couple of enemies with lanterns pass by, we sneak up the path to the next shelter. We wait until the enemies disperse on the sides, after which we begin to run forward to a small dilapidated shack in which you can hide. After waiting until the next patrol passes, we move up the stairs to the next shelter. After waiting until the enemies leave, we run to the doorway to the burning building where Lara will hide for a while. After Lara is dragged out, press the F button when a circle with an exclamation mark appears on the screen, thus hitting the enemy with a knee between the legs. After the circle appears a second time, press F again, this will be a bite behind the ear. Then, having taken possession of the pistol, we shoot at the enemy (there was no particular sense from this), after which a fight follows where you will need to press the A and D buttons, and after the hand icon appears, the E button and at the end of the scene, when the pistol icon appears, you will need to shoot the enemy in the face .

Now, in addition to the bow, we also have an old pistol, after Lara comes to her senses, we move forward past the burning buildings, through a couple of small suspension bridges. Next, we climb up the stairs until they start shooting at us, having got the cartridges, we open return fire, preferably aim at the head. After shooting a couple of enemies, we search their corpses and select cartridges for the pistol, after which we pass to the gate leading to the building, which we break open with a pickaxe. To get out of the building, you need to break the boards with which the hole in the wall is clogged, for this we approach it and press F several times. On the street, we jump over the destroyed suspension bridge and then move up the path picking up cartridges and arrows along the way. Having gone a little further, we remove a lone enemy standing on a ledge, you need to do this silently, so we shoot from a bow in the head. Not forgetting to search the corpse, we rise to the ledge where you can find some more cartridges. Turning to the right, we jump onto a wooden building, which, unlike the others, does not burn, climb it to the right, and then climb up.

Climbing up and hiding behind the box, we shoot with well-aimed headshots (if you're lucky) a couple more enemies, and then another one descending the rope ladder. Having replenished the ammunition and having searched the troupes, we climb the rope ladder to the top. Having risen, we move forward picking up ammunition and opening boxes with parts necessary for improvements. On the second floor of the first building, you can find a cache. After walking a little forward to the right of a small bridge, you can find a fire that will be the next camp, here you can distribute talent points, upgrade weapons and make a quick transition to the camps opened earlier.

Before you go further after crossing the bridge, we ford the stream to the right of the bridge, on the other side you can find a small cave in which, in addition to a box with details, there will be a document. And if you return to the rope ladder and go left along the path, you will reach a waterfall next to which there is a cave, and already in it you can find a map of the area on which all documents, artifacts and caches are indicated. Returning to the camp, we pass through the bridge up the road. There will be two enemies on the site near the building, it’s better to deal with them quietly, if it doesn’t work out, get ready for the arrival of reinforcements in the amount of two or three more people. Having dealt with the enemies and searched the corpses, you can continue moving up the stairs, but before that you should turn right, go a little forward and turn left, you can find the second cache, as well as ammunition and spare parts. Returning back, we climb up the stairs, but turn left half way. Going back, we will find a small building inside which you can find a chest that is opened with a pickaxe, and going down from the ledge you can shoot at a suspended lantern, which will begin the "Pyromania" test, during which, during the passage of this section of the game, it is worth knocking down four more such lanterns. Here, along the log, you can return to the starting point of the ascent up the stairs.

Going upstairs, we get to the building to get inside which you can through the hole above the entrance. Inside, we select spare parts from the box and shoot at the next lamp to burn the garbage blocking our path further. Having gone further, we begin to silently shoot patrolling enemies one by one, for this we approach them from the back and by pressing F we eliminate the enemy by pressing E. I managed to remove the first two in this way, and I had to deal with the rest of the enemies rising higher with a bow or a pistol with a silencer. At the very top of the building, we will come across enemies throwing Molotov cocktails. After shooting everyone, we jump over the gap to the place where the enemies ran out and after searching the troupes, we leave the burning building along a stretched cable, approaching it and pressing the space bar. After landing, before continuing to move, we pass back and climb onto the ledge on the left. Going a little further on the second floor of the building, you can find an artifact - a green folding fan of the Edo period. Also on this building you can break another lamp for "Pyromania", next to the building you can set fire to a suspended bag from which a box with details will fall out. And after going up the stairs and going down from the cornice, jumping over the abyss, we get to the platform with another box, and from here you can shoot another lamp for "Pyromania" hanging on one of the buildings below.

Returning back to the place where Lara landed from the cable, turn left and going down the stairs we find another building, inside you can find an artifact - a gumbay fan. From this building, you can also find another lamp by knocking down which we will complete the "Pyromania" achievement. Returning to the landing site to the right of the path leading up, you can have one more document. After going up the stairs, we will reach a crevice in the rock along which Lara will need to climb up. When climbing, just hold down the W key, and having risen, we go a little forward along the path, we hear the sounds of shots, after which we watch the next cut-scene at the end of which you will need to go for a backpack dragged by the wolves, but before that you should go to the fire and open another camp.

mountain village

Leaving Rott unconscious in the camp, we go to the wolf cave for a backpack. In front of us there will be a small village in the center of which there is a statue, in the hands of the statue is a bowl that needs to be set on fire with a torch, thus starting the Illumination test. Then you can run through the first floors of the village buildings and collect ammunition and parts. After that, it is worth climbing onto the canopy above the statue, for this we approach the ledge to the right of the canopy and jump onto it from a small two-wheeled cart. Jumping from the canopy to the roof of the building on the left, you can find a cache, and if you jump from the canopy to the box hanging on the right, you can get into a large building on the right side of the settlement. On the ground floor of which you can find a box with spare parts and an artifact - a silver flask. Climbing the stairs to the next floor, you can find a document - an ancient manuscript, as well as a box with spare parts. On the top floor, you can also find spare parts, and if you move to the ledge of the rock next to the house, you can find another cache there. Then again we go down to the first floor and through the door we pass into a small courtyard with the wreckage of the aircraft. On the ledge on the left side, on which you can find another cache, we will get to the nose of the aircraft, and already from it inside the tail.

After getting out and passing along the wing on the right side, you can find a box with spare parts, returning back we climb up the ledges, to where the lightning struck the tree. From these ledges you can get to the top of the tail section of the aircraft, running along which we jump to the next ledge. Further up another few ledges we get to the wolf cave. Before entering the cave, you can go to the right along the mote and go from it to the left into the water, there will be an entrance to a small cave, which will be indicated by rock paintings. Before entering, you can find another cache, but in the cave itself you will need climbing equipment, which you do not have yet. We return to the wolf cave and go inside, after going to the end of the cave we take the contents of the backpack and head back to the exit. On the way back, a wolf will attack Lara, which you need to kill by pressing the buttons that appear on the screen, first press A and D in turn, then F, after E, and then F several times. After searching the corpse of the wolf, we exit the cave and head back to the camp where we left Rotta. You can quickly go down the stretched cable.

We look at the scene in which Lara provides first aid to Rott, after which she receives an ice ax with which you can climb sheer cliffs. The first step is to return to the wolf cave, but now you have to do it by climbing the steep rocks with the help of an ice ax (sections of rocks suitable for climbing can be seen in the "survival instinct" mode, and to use the ice ax press E. Well, then everything is simple, according to the first climb the slope we get to the wreckage of the plane, then along the ledges to the next sheer cliff, climbing which you will need to jump over to another part of the cliff, for this we press the button A + "space", and then immediately E to gain a foothold. in which we have already been but could not go further due to the lack of an ice ax.Entering the cave, we will open the additional task "Tomb of the Contemptible".

Tomb of the Contemptible

In the cave you can find the camp, and after passing a little more, the "tomb of the despicable" itself. Here we are waiting for another puzzle, not as difficult as in the "Tomb of the Traveler", but still ...). in order to get to the treasure chest, you first need to light a torch that went out when we passed the waterfall at the entrance to the tomb. To do this, we jump onto a platform with three suspended cocoons, and until it sank under Lara's weight, we jump from it to the next ledge. We set fire to the torch from the lamp and again jump to the platform with cocoons, after which we set fire to all three. After burning the cocoons, the platform will rise and you will need to return to the entrance to the tomb, here you need to approach the metal cage that serves as a counterweight for the platform and push it down by pressing F, thus raising the platform a little higher. We again return to the platform where the cocoons were burned, now you can jump from it onto a part of a sheer wall suitable for climbing with an ice ax. Having risen up, we go a little forward where we will see another chest in which there will be a map of the "mountain village" with all the artifacts, caches and documents, it remains to press Tab and mark the desired place with a marker. To get out of the tomb, we go down to the entrance to the cave along the rope, approaching it and pressing the "space", after passing through the cave, we continue the main plot.

Returning to the wolf cave, we climb the slope to the right of the entrance, climbing up, we observe on the right side another slope suitable for climbing with an ice ax, but this time you need to jump on it by pressing the "space" and catch on by pressing E. Climbing up we see three enemies, two in the room on the left and one in the building on the right. After waiting for people to disperse into buildings hiding from the storm, we shoot two with quick shots to the head (for example, from a pistol with a silencer). We pass into the building on the left, search the corpses of those killed, and then carefully remove the third enemy in the building opposite. We leave for that room by jumping over a couple of cliffs, inside, in addition to searching the corpse, you can find a box with spare parts and a document lying on the table. Returning to the premises where the two enemies stood, we pass to a small wooden ledge from which we jump onto another sheer wall along which we climb up with the help of an ice ax.

In front of us there will be another statue in which we need to light a fire in our hands, we pass to the right by jumping a couple of cliffs to a lamp from which you can light a torch (a grid with a box of spare parts will also be hung here), we return to the statue in the same way and set fire to the second fire from the test "Illumination of statues". From the statue you can jump onto a box hanging on a rope, and from it to the second floor of the building where we destroyed two enemies, there will be an artifact on the table - a mortar and pestle). Going down, you can find a box with spare parts suspended in a grid, then we go into the building where there was one enemy, to the left of it there will be a slope suitable for climbing with an ice ax. Climbing up we will get to the place where the torch was set on fire, but before continuing the path it is worth jumping onto the roof on the right side, here you can find another cache.

Returning to the place of ignition of the torch, we jump from the cart to another sheer cliff along which we climb to the ledge from which we jump to the next slope along which we climb to the destroyed bridge. We run across the bridge that begins to fall apart and jump from it in slow motion to the next rock along which we climb up. Having gone a little forward and having received instructions on the radio, we go down the stretched rope. After landing, Lara will be noticed by enemies, one of which will shoot from a bow, the second will throw Molotov cocktails, and the third will try to attack in melee. Having shot all the enemies, we go forward and set fire to the grid with a box in which you can find spare parts, just do not forget to search the troupes. Having gone a little further, we will reach a crevice in the mountain, after passing through which Lara will get to the next location, where she will almost immediately find a new camp and begin to view the recordings from the video camera that she carries with her.

Chapter 1

Lara Croft, an aspiring archaeologist, embarked on her first expedition to the Dragon's Triangle. She was looking for adventure, but they found her themselves. The ship "Endurance" (translated as "Endurance", such an evil irony) got into a terrible storm, ran into a reef and broke into pieces. The crew miraculously managed to escape in the boat, but Lara did not reach her and was the last to swim ashore. But she did not have time to join the others, because an unknown person stunned her from behind.

Carrion Lair

Lara woke up in a terrible place, a cave, among the skulls and bodies hanging from the ceiling. She herself is in this predicament, wrapped in cloth and ropes. Nearby is an altar with dozens of red candles. To free yourself, you need to swing, alternately pressing the keys left and right, in order to set fire to the bonds from the very handy fire burning here. Lara falls down, right on the iron rod, which pierced her side through and through. Gathering all her courage, she pulls out the rod. To do this, you need to quickly, quickly press [E], as in many subsequent episodes. Get into the habit of noticing the game's hints about pressing, holding, and quickly pressing certain keys. We need to hurry before the kidnappers miss Lara.

The floor is littered with various bones, including human ones. As well as numerous garbage, in the form of bottles of various shapes and sizes, and tin cans. But a worse spectacle awaits ahead: one man, still alive quite recently, was crucified with ropes, tied to his limbs, over some kind of altar with red candles burning everywhere. Lara decides to pick up a torch, the extra light will definitely not be superfluous now. With it, you can set fire to garbage by getting close enough and holding the desired key. It is all made up of boxes and barrels, so it catches fire easily and quickly, and burns out in just a few seconds. Not realistic, but we don't want to wait half an hour, right? Passing under a small waterfall, Lara extinguished her torch. But that's okay, it can be lit again from a hanging brazier. At this point, the game also advises using instinct [Q] to highlight all active objects in Miss Croft's field of vision. At this point, she should pull herself up and climb on top of the wooden cage that holds the bottles. There it will be possible to set fire to the old sail, which for some reason was dragged here along with the mast, from which the fire will spread to a red barrel filled with something fuel. There is an explosion, and the passage becomes open.

Further, an attack occurs on Lara, from which you can fight off by quickly alternating pressing the left and right keys. A wild-looking man with dreadlocks tries to lure the fugitive back, but she does not listen to him and continues through the cave. The ceiling is very low, she has to walk on her haunches, so the water comes up to her neck. But there is even a small plus in this: water washes away dried blood and dirt from the novice robber. The new waterfall extinguishes the torch, and the next cave is a puzzle: you need to light a torch, set fire to the sails from the first cage with it, then set fire to the wooden debris that has sailed and stopped in front of the grate. Now you need to climb up, into that very first cell. Then it will fall, and the garbage will rise and fall into the second cage. We run to it and push [F]. Burning debris swims up to the barrels, setting them on fire, causing an explosion!

There's a light ahead, maybe this is the way out! But, alas, from the explosion, the cave begins to shake, stones, the size of Laru and even more, fall from the ceiling. You need to run before the passage is completely blocked! Along the way, there will be holes in the ground that you need to jump over [space]. Then the guy with dreadlocks will appear again, now at the end you will need to move his foot [F], at the moment when the two circles coincide. It is flattened by a huge stone, and Lara continues to climb how many slopes. To move, you need to press the keys left and right, and to avoid the stones flying from above - only one of them, depending on the direction, it will also be highlighted. At the top there is really a way out of this terrible place. Exhausted, Lara just collapses. Then he gets up and looks around.

Chapter 2

Chapter 2


coastal cliffs


Bermuda Triangle, you say? Ha! Yes, this Dragon Triangle will easily give him a head start. Around on the rocks you can see dozens of crashed ships of different sizes, classes and even eras, as well as the tail section of some aircraft. Lara clamps the wound, it opened again after such and such a race. But she will have to go further, along a narrow mountain path, because a storm is coming and she needs to hide somewhere.

Below, Lara notices a part of the ship and a lifeboat abandoned by her comrades. To get to the other side, through the waterfall, you need to go along the thrown tree trunk. The girl herself keeps her balance, you just need to direct her forward. You will have to jump over the next waterfall, but the distance is much less. But then Lara has to climb up an old American military plane stuck on a rock with its nose down. He has been here for many decades, and he can withstand a slender girl. Those who have already played Tomb Raider games before will easily overcome the obstacle on their own. For the rest, I can advise this: look for ledges that are similar in shape to rectangles that do not look quite natural. This is our route in any situation. We jump on them boldly and decisively, insuring [E] in some difficult cases. The plane survived, but threatened at the end with a collapsed wing. The mountain path narrowed so much that two people could not pass each other. Now we are learning to climb the walls. We jump on it, press the jump again, Lara pushes off and clings to the ledge. We jump down and go to the things that for some reason were left behind. The suitcase contains a video camera and a walkie-talkie. We need to move on, in the footsteps of friends. Lara grabbed the ledge, but broke off and rolled down the slope.

coastal forest

It seems that the search will have to be postponed, because the storm broke out in earnest. A downpour makes the soil very slippery, and Lara doesn’t want to catch a cold right now. She found a place under the cliff, shielding it from rain and wind, where there are traces of an old fire. Now she tried to contact someone on the radio, but no one answered. Then Miss Croft built a new fire and kindled it with the help of one, last in the box, marine matches. She then turned on the camera and watched videos her friend Sammy made of the start of the expedition on the Endurance. Lara herself persuaded everyone to go to this gods-cursed island, in the Dragon Triangle, in order to find the country of Yamatai, where Pimiko, Samantha's distant ancestor, ruled a thousand years ago. It seems like it was a thousand years ago.

Chapter 3

Chapter 3

Lara waited out the storm and managed to get hungry. It's time to poison further. The deer was frightened of the stranger, and galloped away. Perhaps he would make an excellent dinner, but how to catch him? A stale corpse hangs from a tree. He has a bow on his back, and arrows are scattered here and there below. This place also has a waterfall and a stream. You need to climb onto the central hut, and from its roof get over to a tree from which you can get a bow [button to the right]. Lara falls along with the corpse, but the height is not great and she quickly gets up. She now has weapons and arrows if you collect them.

It's time to look at the map. This location is not a "corridor", as it was before, but a level with free movement, inside the coastal forest. So now I can't know for sure which path you chose. But this is not so important, because the main places of action, which the markers point to, remain unchanged. There are also many items to find here, like notes or artifacts. You will never find them all if you follow the game signs strictly. But you can’t say that if you don’t collect them, you will miss something. In short, it's a matter of taste.

Now you need to find one or the other deer. One very quickly showed up down the stream. We aim, pull the bowstring so that the arrow flies more accurately, right to the head, and let go. With completely wild eyes and sobs, Lara cut the deer skin with a sharp-tipped arrow and cut out a piece of meat. Many more deer appeared around, which you can hunt, and even hares with crows. And with the help of a bow, you can shoot down bone totems hung on trees. It's time to return to the camp, because the rain has charged again. Sitting by the fire, Lara can learn new skills. Now only one point is available, but the more difficult it is to make the first choice. Press to exit all menus.

Chapter 4

Chapter 4


The radio finally received a signal from Rott! The old man wants Lara to continue on her way to him. Okay, let's go. Suddenly, music was heard. It comes from a hut, the door to which is ajar. Lara carefully went inside and found a hole underground. The slammed door left no choice but to use it. Press to use the ladder, then climb down and press again to jump down. The walls are painted with symbols in the form of the sun and people. Further on, the tunnel is filled with dirty, musty water, up to the waist of a tomb raider. In the box on the table you can find the mask. If you examine it from behind [by holding the right mouse button], you can get more experience points. This place resembles a military bunker occupied by sectarians. If you set fire to the garbage, then behind it you can find new equipment - a pickaxe, as well as an old gramophone, from which the music came. The pickaxe can now be used to break open doors leading forward to the exit. Climbing the stairs, Lara left the bunker and found a path leading up. Sammy's voice is heard there, to whom Rott tells that Lara has been found. Sam is indeed sitting by the fire, but she is not alone. Also here is a stranger who calls himself Matthias, who rubs himself into her confidence. Sammy begins to talk about his ancestor, Pimiko, in search of whose legacy this expedition was organized. He tells so long and tediously that Lara simply fell asleep, warming herself by the fire. And when she woke up, Sammy and Matthias had already disappeared.

Worried, Lara calls out to them, goes to look for them, but falls into a trap! And that wolf howl! The flock gets closer to attack from the bushes. You need to keep the string taut to shoot the attacking wolves. Reyes and other friends come to the rescue. They pull Lara out of the trap, after which they disperse in search of Samantha and Matthias, leaving Miss Croft near the fire. Whitman was paired with her, but he went a little ahead, so you need to hurry to catch up with him. The torch can be lit from the brazier, and with its help, set fire to the grid, in which for some reason the container with spare parts is hidden. It's time to move on. Whitman calls Lara up the hill. It is slightly to the right along the road, but almost immediately there is an attack by two wolves. They can be shot with a bow, they can be dodged as the game advises, and then run away. If the wolf knocks Lara down, you can still fight back and survive. Remember to press [F] only when the two circles intersect. Ahead, Whitman found a freshly painted gate. Alas, to open them, the handle of the lifting mechanism is missing.

Chapter 5

Chapter 5

Lara must assemble something that can replace the handle of the lifting mechanism. To do this, you need to walk around the location and collect spare parts for modernization, which can be found in boxes. So far, only in wooden ones, because iron ones can only be opened with a modified pickaxe. Each wooden box contains 10 parts, so Lara needs to find and open 5 boxes. Then you need to use a fire and create an improved pickaxe. Generally speaking, these campfire gatherings remind me very much of The Witcher - there, during the meditation by the fire, time wasted, talents were distributed and elixirs were brewed. Having received a new durable pickaxe, you can now open iron chests. And most importantly - you can turn the wheel and open the gate.

Chapter 6

Chapter 6

mountain temple

The massive temple door slowly closed behind Lara and Whitman, cutting them off from the other members of the group. But they are not particularly worried, but climb up the old stone staircase. At the statue of Pimiko, the very goddess of the sun, two archaeologists were ambushed. Whitman immediately lowered his pistol, despite the fact that the islanders were armed only with bows. After all, no one tied him up and hung him upside down in a cave. Lara is grabbed first and tied up, after which they are taken to other prisoners. One of them fires and they all scatter, leaving Miss Croft alone, her hands tied. But the legs are free. Therefore, you need to take advantage of the moment and hide in a shelter. Lara hid behind the wall, waited for the first person with a lantern to pass and climbed higher. While the enemies have turned their backs, you can safely run, even at a short distance from them, they are all deaf. You need to move higher and higher until a gap is found leading to the destroyed structure. However, that bastard with a gun finds her here and tries to rape her. You will have to fight back in a difficult QTE, following the instructions on the screen. It is unlikely that you will succeed the first time, but by remembering the sequence, sooner or later you will succeed. The bastard dies, and Lara vomits and comes to her senses. This was not the kind of adventure she dreamed of.

The village is engulfed in fire, which it is not clear who arranged. There are still many enemies here, but now Lara is armed with a gun. You have to go up the street. An unexpected arrow scratches Lara's shoulder. In retaliation, she kills both the shooter and his friend. A headshot solves all problems. Ahead are visible doors untouched by fire. Inside you can hide from the pursuers, who immediately set fire to the building. A hole in the wall of the house leads outside to a balcony overlooking the rocks. We continue up the side street. What a damn beautiful flame! The lone archer in front must be shot with a bow, exactly in the head, so that he does not raise the alarm. Jump up and keep moving. We jump onto the stairs and go up. There are two enemies below and one is going down the rope ladder. Shot, he falls down. Lara, on the contrary, should go upstairs. Rott contacts her again on the radio, he encourages her and calls to him upstairs. Here's the damn bastard. I suppose he sits by the fire, but eats canned food. Bonfire, by the way, Lara can also find. This includes the possibility of a quick transition to previously discovered camps. So Lara can again, just like that, cross this burning mountain village to return to the forest? Well, okay, if so. Good news for those who have not found all the things hidden in the coastal forest.

In the cave under the waterfall you can find the diary of Matthias, whose plane crashed on the island many years ago. There is still something to see here, but Lara is in a hurry to meet with Rott. Climbing the stairs, she hears a conversation between two locals. The game suggests that a bow shot can serve as a distraction. It is best to shoot at the tree on the left, and when they turn away, sneak around the fence and jump onto the roof. If Lara is spotted, one of the patrolmen will fire a flare, and several more islanders will come running to help them. So, from the same roof we immediately pull ourselves up to a large staircase. From it we also pull ourselves up to the attic of a dilapidated house. There is a lamp hanging from the ceiling. If fired upon, it falls on flammable debris and sets it on fire, opening a hole in the wall through which one can exit into the cave. Two guards turned their backs to Lara, so they can be quietly strangled by sneaking up from behind. But you can’t say that Miss Croft has strong enough arms to strangle a grown man. Probably adrenaline and all. We go all the way, pull ourselves up and look around. Above the barrels you can see a lamp. We shoot him with a bow, after which the location of Lara is revealed. There is no way to avoid it, you have to fight. We jump up and use the stretched rope to go down to the road. Here you can look around, and then you need to continue climbing.

Once at the top of the stone stairs, Lara had to climb a very narrow gap in the mountain, but this arduous task only requires the player to press the forward button. Upstairs, Rott fights off a pack of wolves. Not very successfully, a large piece of meat was literally torn out of the left leg to the bone. A terrible sight. He said that the wolves stole a backpack with all the supplies, including medicine, food and a walkie-talkie, after which he lost consciousness.

Chapter 7

Chapter 7

mountain village

Lara will have to get the backpack on her own. The mountain village is quite interesting, although only chickens roam here from the population. But this is not surprising, because now it is deep night, it is raining, and shooting and screams were probably heard from below. So you can now explore the village quite calmly. To get to the marked place, you need to climb even higher. I wonder if we'll get to the top of the mountain? Above the river are the wreckage of a plane that crashed here a long time ago. The road runs just along its wings. Above, above the waterfall, is the entrance to the wolf cave. It is strange that it is so close to the village. It becomes more and more obvious that she, the village, was recently abandoned. There are many bones around the cave, both animals and people. Lara lights a new torch (where does she hide them?) and squeezes inside. The backpack is in the very depths. More precisely, what was left of him, namely a first aid kit and a radio transmitter. It wasn't hard to get in, but it wasn't easy to get out with a backpack. The seasoned wolf attacked the robber, but she was able, with great difficulty, to fight him off. It was a glorious battle. It's time to go outside. You can go down quickly with the help of a cable. We need to get back to Rott. Lara bandaged his leg, and after a while he woke up.

Looks like Lara Croft will have to climb the mountain and set up a distress transmitter. She now has an ice ax that replaces her pickaxe. To climb the wall, just go to it and press the button. You can move not only straight up, but also horizontally. All eligible walls are highlighted in instinct mode. You will need to jump over to the left cliff by pressing [E] in time and clinging to it with an ice pick.

Climbing up, you can find the hidden "Tomb of the Despicable", the entrance to which is located next to the waterfall. It is not necessary to plunder it, but why not? Inside there is a camp with a fire. Next, you will need to solve a puzzle: set fire to the bags on one part of the lift, push the other, climb onto the first and jump onto the wall, clinging to it with an ice ax. Climbing up, you can find a treasure chest. We go outside and continue our way up.

The next notable place is a jump over a waterfall on a sheer cliff! We cling to the ice ax and rise. There are enemies upstairs. They're waiting to see if anyone comes up here. We do not rise to the end, but wait until both are right under the lamp. We shoot at him, fuel spills directly on their heads. We finish, look around and continue our rise. But now the old wooden bridge collapses under the onslaught of the elements, and Lara has to make a quick jump to the other side, clinging to the rock with an ice ax.

The road to the base

Upstairs, Reyes and Alex contact her. They give directions to the radio tower, but you still have to get there. After two ropes, an ambush of archers and one maniac with an ax comes across. The torch can be lit from the barrel at the entrance to the cave. Having passed through it, Lara sat down by the fire left by someone and turned on the video camera again. Having finished with memories and deeds by the fire, we continue on our way. Rats are running down the street, and there is a truck in the tunnel. I wonder how far he travels here? Several locals loom ahead. The spotlight lamp can be broken with an arrow. You need to get inside the Japanese military fortifications of the Second World War as soon as possible in order to avoid a machine-gun fire. Guards can be distracted by arrows. Don't forget the dodge button. Inside, it remains only to kill all the enemies, go upstairs and jump over to the tower. Immediately, walking in a straight line, Lara pulls herself up and finds herself on the stairs. At the top is a stretched cable.

mountain base

Falling into the water, Miss Croft found herself in icy water. From here begins the entrance to the bunker. On the walls you can read a few pessimistic inscriptions. You need to turn the valve to shut off the gas. At the end of the corridor, two men are arguing over a fuel barrel. Shoot it and get a big boom! Two less thugs. It is proposed to "stun" the next enemy by shooting him ... in the knee?! Now he can go to serve as a guard in (there, every guard was shot in the knee). But no, here the stunned can be approached and finished off. Lara climbed the stairs, shot another suspicious type in the leg. She pulled herself up and crawled through the ventilation in the wall. In the new room, lamps are placed on the floor that can be picked up and thrown. So you can set fire to a propaganda poster. In the room to which the next ventilation leads, there is a valve. Turning it, Lara filled the room with gas. On the other side, a man with a machine gun appears. Now you need to go back, take one lamp and throw it into the ventilation! There is an explosion, glass breaks, opening the way. The armed man was crushed by a concrete fragment. An old machine gun is lying around him, which Lara picked up. The man asks to kill him, to save him from a long painful death. Lara fulfilled his request with a bow. There will be a very large ambush ahead, searchlights and many, many archers. For this, you need an automatic. At the beginning, there will be a rather long time dilation effect, you need to use it as much as possible, performing shots exclusively in the heads. On the second floor there is a camp with a fire. We continue our way to the main console. As expected, it's broken. It can be replaced by an engineering console, which is located on one very high tower. You need to leave the broken console through a hole in the wall, where numerous pipes are located. Do not rush headlong, hot steam is dangerous.

base surroundings

But outside… is it snowing? It is, of course, already high in the mountains, but still very sharp. And very beautiful. Lara jumped down towards the bridge and found a fresh fire. Now you need to cross the bridge. You have to walk along a lonely steel bar. On the other side, some psycho tried to throw Lara down, but instead went flying himself. Ahead, his friends are waiting, who are not smart enough to hide their entire torso. One arrow for each and you're done. However, there are also cartridges for the machine gun here, so you don’t have to limit yourself. Like zombies with frostbitten brains, new opponents line up under the machine-gun fire of a young archaeologist. On the other side, on a small turret, several reptiles are located around the barrels of fuel. What, however, unsuccessful fortifications were built in the Second World War by the Japanese. Only one girl can take them. Soon they will release the “Big Man” against her - an armored bull with a large shield. To defeat him, first of all, you need to collect cartridges for the machine gun. Then you need to let him get close and strike. At this point, Lara must dodge and fire back at the unprotected torso. After his death, it will be possible to go through the doors. You need to climb the stairs. There is a camp at the top. The rope leading to the tower, relative to Lara, goes from bottom to top. That's what she's going to have to climb. There we press the dodge button to jump onto the platform. Three huge staircases lead to the very top. There is no way to fall from such a height, and there is no insurance.

Once at the top, Lara must find the frequency at which the voice will be heard (LEFT-RIGHT arrows). Then, having confirmed it, it will be necessary to remove the interference (arrows LEFT-RIGHT). When the voice becomes clear, you can send a message. Fabulous! It turns out that rescuers are already nearby and are looking for the crew of the Endurance. You need to send them some kind of visual signal. On the cable, you can go down very quickly. How lucky that there are two tanks with fuel at once. In the warehouse you can find new equipment - "tinderbox". We return to the tanks and open the valve to let the contents flow out to the ground. Now, with the help of a flint and flint, you can set fire to fuel. There is a big explosion, which is noticed from the rescue plane. He turns around, comes in for a landing, but ... something inexplicable happens. Lara hears the Japanese speech - "no one will leave", after which the plane lights up and falls, right on her! Lara practically slides down (finally, downhill, not up!) the slope, trying to dodge the wreckage of the plane that was supposed to save her. And then you will also have to dodge the obstacles placed along the road. Lara caught on to the very edge, almost falling into the abyss, after which she jumped to a safe wooden floor. The wreckage of the plane flew past without hurting her.

Chapter 8

Chapter 8

Village on the rocks

The pilot of the plane, who managed to eject, landed somewhere further down the road. You need to go after him. For some reason, someone drove a crossbar with a flag into the rock, over a kilometer-long abyss. And now, jumping like a bungee, clinging to a piece of fabric, Lara was on the other side. Proudly standing for decades of harsh storm winds, built over the rock, the houses of the islanders could not bear the weight of one young tomb raider. Therefore, she has to run quickly, jumping from one building to another, until the shaking under her feet stops. The pilot had to shoot back from the people who attacked him. It didn’t work out very well for him, which is why he died of natural causes from a blow to the heart with a machete. Lara now herself will have to pacify the bull with a shield. However, this one turned out to be much worse armored than the first one. Afterwards you can rest in the camp. We continue the path to a meeting with Rott. Unexpectedly, Lara falls into a trap and ends up upside down. After killing the first two attackers, she shot at the mount and fell down. Hiding behind a box, Lara found a rope. Now, by tying it to an arrow [Clicking on the mouse wheel], it will be possible to shoot an arrow with a rope from a bow. At the moment, this is necessary in order to deprive the hut, in which the submachine gunners have settled, of support, pulling it towards you. You can repeat the trick with any objects on which the ropes are wound. When the enemies run out, we pull a large load towards us, jump on it, and then further along the mountain road. We will learn how to lay ropes on our own. We stand behind the indicated column and shoot with a rope to the other side. Now you can use this rope to cross the river. Then, with the help of the same rope, you need to open the door to the cave. In fact, these are different ropes, there are just a lot of them. On the other side, Lara is waiting for Rott.

Chapter 9

Chapter 9

mountain village

Another rescue plane pilot landed in the village and gave a smoke signal. Conrad Rott wants to leave him, but Lara Croft rushes to the rescue. Perhaps that is why the words "help" and "mutual assistance" are feminine. So, first you need to build a cable to go down. Several islanders are also going to the smoke signal, you will have to shoot them. Next is a ready-made cable for descent. But the next one after it does not need to be used. The target is on the same level as Lara. She builds a new bridge on her own, then climbs the rock with an ice pick. We strangle the first enemy, we push the second into the abyss. Another stretched rope.

After it, you can find a secret tomb. There is a temple in the cave, in which a very strong wind rages, blowing out the torches. No wonder they left him. After the camp comes the building itself. It has a puzzle, but not an easy one: first you need to close the shutters from the wind, then wait until the wind starts to break through again, and only then raise the lift to climb it, and when it flies to the wall, jump over to the beams, along which you can climb to the top floor. As a reward, you can find a chest containing a treasure map of a mountain village and more than a thousand experience.

We return to the rescue of the rescue pilot. It is necessary to build a whole network of rope bridges. The last column broke, Lara fell into the abyss, but managed to cling to the rock with an ice ax. Above are two smoke bombs, a backpack, and a detached parachute flutters in the wind above. But the pilot is not in place. He must have gone down the path, or... was he taken away? Lara is on the run.

A very narrow winding path inside the mountains, sheltered from the wind. Canyon, if you will. Alex reports that Sammy has gone, or been taken, to some ancient palace. Lara, meanwhile, reaches the camp in the cave. So far, the path lies along the lowest level, but bridges between the paths are visible from above. The walls are decorated with carved stone statues and drawings. Captain Jessop sits alone on the other side of the bridge, through which the strongest wind blows. It looks like a trap and bait. But Lara does not think so and calmly walks across the bridge. In the middle, Father Matthias starts throwing cans of gasoline at him, which he blows up with an arrow. Lara is stunned by the islanders who arrived in time.

Chapter 10

Chapter 10

mountain monastery

This is the second time Lara has been tied up and hung up. Now, however, not upside down, but the place is much more terrible - among many heaps of bones and body parts, as well as rotting corpses hanging from the ceiling. She swings and frees herself. On the floor, among others, lies the body of the pilot, and next to him is a broken walkie-talkie. Behind the doors you can see the silhouette of someone very massive. The exit is quickly, it is a hole in the wall, a little more than a meter in height, barely moving away from the floor. As soon as Lara climbed into the passage, a door opened from behind, and a monster entered. In samurai armor, with a club and under three meters tall. We need to get out of here as soon as possible! But it's so disgusting - small parts of bodies are scattered across the floor, like hands and heads, as well as bones that have lain here for decades. Rolling down, Miss Croft found herself in a half-open place, which is strongly blown by the wind. What is very strange is the equipment that was left with her - the savages did not take either a bow or a pistol with a machine gun. They will soon pay dearly for this. For now, we need to move on. One of the corpses had a shotgun, with which Lara now set out to make a hole in the barrier. It works, but the shot got attention, although these people are also running away, apparently afraid of that huge monster.

Lara Croft soon discovers the purpose of this whole damn expedition - the sarcophagus of Pimiko, the queen of the sun, mistress of storms and Yamatai. And around it is a tomb with drawings that have preserved even paint. Now it's clear why the savages took Sammy. Meanwhile, Lara is attacked by several bandits, but the shotgun has a calming effect on them. To open the doors, you need to pull the bell towards you with an arrow with a rope. Behind them will be a camp with a fire. Near it is a barricade, which opens with a shotgun blast. The wooden road is falling apart before our eyes, but Lara manages to catch on to the crossbar, pulls herself up and presses against the wall. And what do you think? Instead of returning, she continues to walk along this beam into the hellish wind. Jumps onto the remains of the road and tumbles into some room through a hole in the rock. There are a few fools here trying to get out. What you need to do: open the left window first. Swing the drummer with a rope. Then he will destroy the beams on one side. Close the left window and open the right one, repeat the previous step with the drummer. Now you need to open both windows in order to hit the giant bell with a drummer. He falls down, the floor collapses, Lara falls and falls, just in time for the start of the sprinting competition among the islanders. A huge storm warrior acts as a trainer. To win, you need to constantly jump. The run-jump ends with a fall from one bridge to another, an ass ride down a slope and a fall into a wet cave.

Chapter 11

Chapter 11

mountain village

Sammy gets in touch. She stole a walkie-talkie from a security guard. It looks like they want to use it in some kind of ritual. She and the others are being held in an old Japanese palace. There is a camp at the exit of the cave. After him, three opponents meet on the road, who are going to the ceremony. After them, you need to make another cable. Sammy gets caught with a walkie-talkie, and Lara begins to hysteria. The next cable is set in advance. The guys downstairs leaked fuel that can be set on fire by shooting at the lamp. Further descent takes place with a fight. Barrels standing on the road can be lowered from the slope.

Hillside

Straight, so straight. And before, you might think, she went around. However, this time it doesn’t work out straight either - a stormy stream from the waterfall washes Lara off the pole, after which it carries her down. All sharp objects should be avoided, and wooden barriers should be destroyed with a shotgun. Lara finds herself in the cockpit of the plane, which before that had not even been on parole, but half a word. The glass cracks, but our heroine manages to grab the parachute. On the second attempt, it nevertheless opens up, and now Lara will have to fly among the trees. But this is where his nobility ends - one of the fasteners comes off, and she falls to the ground, receiving severe bruises and even an open wound. But every cloud has a silver lining - this is the very magnificent palace!

Chapter 12

Chapter 12

The wounds turned out to be so severe that treatment was indispensable. We'll have to look for a first aid kit somewhere nearby. Slums ... so we used to visit the port area, in the bedroom, downtown, rested in penthouses? However, there are certainly differences between slums and other settlements. First of all, it is a very dense building and numerous fences. At the foot of the mountains there is a lot of space and there is no strong wind. The houses are knocked together at random, from rubbish brought here from outside, and parts of transport destroyed by storms. Decorations are wheel tires attached to fences and houses. Lara notices the helicopter and hobbles over to it to look for a first aid kit. In the place of the pilot, it would be foolish to leave her, but who knows. Lara descends into a hole that looks like a sewer, if you can call it that. The water is right under the houses. Voices and torture are heard here, and at the exit, the situation of Sammy and the rest of the expedition members, who are kept in a cave under the fortress, is discussed. Fighting a wounded girl is not at all easy, and if she falls into a trap, you need to shoot at the mechanism, as you did before. The path to the helicopter lies along the very edge of the slums, over the abyss. The rear doors of the transport helicopter open with a string, well, just like in the fairy tale about Little Red Riding Hood. Inside the first-aid kit, unfortunately, no antibiotics are found. Therefore, Lara has to cauterize the wound with a red-hot arrow. But now she is ready for battle and knows how to shoot lit arrows!

Chapter 13

Chapter 13

With one such arrow, you can set fire to a whole puddle of fuel, blow up a red barrel, or give the enemy a painful death without intermediaries. When the enemies run out, you can sit by the fire and make something. Now Lara goes in search of the gate. With the help of fire arrows, you can now set fire to various things that are too high for a torch. There are many paths to the goal, it is very easy to get lost, so just keep the right direction and look at the map. Parts of the path may seem familiar because, by and large, it goes in the opposite direction. At the gate there will be a big ambush of the dregs of society, rushing straight at the red barrels. They guard the gate, which is opened by a lifting mechanism in the form of a wheel. The gate is jammed, but not for long. Light fabric can be set on fire, and now the gate is amenable. The camp is right behind them. We watch as Grim (the helmsman of the Endurance) rappels down. Lara goes to his rescue. But it seems that he doesn’t really need it: Grim fights off the “brothers of the sun” on his own. Now he also calls Lara to climb the stairs after him. Cool old fart, nothing to say! There is suspiciously a lot of ammunition downstairs, it is better to collect them if Lara still has a place to put them. So, before she had time to climb the stairs, she was already blown up with dynamite. We'll have to fight off the islanders below. So, here there are two shelters between which you can roll, moving away from flying dynamites. At the same time, of course, shooting enemies from everywhere.

Chapter 14

Chapter 14

Under this name, you immediately want to pick up the AK-47 (by the way, you can upgrade it by collecting parts of the machine gun) and continue playing only with it. So, you can continue on the cable car, which was made by the enemy during a psychic attack. The further path also lies on top. Along the way, there are interesting mechanisms of windmills, which are used here to transport goods on ropes. A little to the side there is a mine with three smelters. But our goal at the moment is to climb onto one of the loads and get over to the other side. Grim appears to be captured, but Lara will not give up. When everyone who dared to attack her was killed, Grim was used as a hostage. But he managed to kill them all, although he fell into the abyss himself. R.I.P. helmsman from Glasgow, you were really cool. But now Lara must continue her ascent to the palace, alone again.

Chapter 15

Chapter 15

On the rope, you can get over to the other side, to the place of the fight and the fall of Grim. There will be stairs up. One more rope... but suddenly enemies appear from behind and cut the rope! Lara miraculously manages to hook onto the rock with an ice ax. The next arrow missed her head in a matter of centimeters. But no more shots will follow - Rott arrived just in time and is now covering Lara with a sniper rifle. A signal is also received from a rescue helicopter, which is looking for another crashed ship, the Trinity. Maybe he can take the Endurance team too. In the meantime, Lara finds a camp inside the observation tower. This is part of the wall surrounding the palace. The bridge, half destroyed, can be passed without problems. Lara climbed into the window of some room, climbed up to the ceiling and found herself right under the very bridge that leads to the palace. If only the caretakers upstairs didn’t suspect anything ... but no, they can’t pass quietly, and Rott enters into a shootout, distracting the islanders from Lara. It seems they are all dead. She rises to the bridge ... but some man attacks from behind and they fly down together. Lara grabs the boards and climbs back up. Damn it, wouldn't it have been easier to shoot them all? It's like Lara is facing an overwhelming number of lemmings for the first time. Now you have to run, jump and dodge the invisible machine gun. At the end, Lara clings to the rock with an icebreaker and climbs to the entrance to the cave.

Entrance to the cave

The bones here are dark, and the water reaches the chin. Red candles are burning, which means that someone has just been here. Whole skeletons in niches tell us that this cave is an ancient crypt. Lara takes out a bow, and through several corridors she gets to the beginning of the rite of purification. Father Matthias is about to burn Sammy at the stake. Lara comes out of the shadows to stop him, but is captured and beaten. The fire is really set on fire, but the wind blows it out, saving Sammy's life. Lara is dragged into the throne room, but she frees herself and jumps off the bridge into the bloody river.

Chapter 16

Chapter 16

Brotherhood Fortress

A short run through the staggering and burning corridors of the cave, and Lara gets to the upper floors. The walls and floor here are lined with wooden boards, which are currently on fire. Voices are heard from behind the wall. Did Sammy really start this fire? Or is it the consequences of gas explosions in caves? Either way, you need to get outside. No problems, just a few corridors. And then exit to the canopy surrounding the building through a hole in the wall. Lara walks along it, climbs the wall with the help of an ice ax, and gets to a good vantage point. From here you have a wonderful view of the burning fortress. Lara finds Matthias' office and takes some paper with her. Walking on the roof, you will need to use the cable car. Now the fighting will begin, the brothers of the sun still want to prevent Lara from getting to the palace. No, save your life.

At the entrance to the palace, Whitman unexpectedly meets. He settled here almost like a tourist. Then comes an incomprehensible scene where Matthias wants something from Samantha. She needs to be pulled out, and Lara kills the guard Dmitry Anatolyevich. There are a lot of bad Russians in Bratva. He had all the weapons taken from Lara. Already about to leave, Sam and Lara stumble upon Matthias and Whitman, who is still tied up. The heiress of Yamatai ran faster and therefore she and Lara were separated by a burning beam that fell from the ceiling. Miss Croft was left alone in the throne room, besieged by two dozen bandits. When they run out, it will be possible to leave the hall. By the way, if you take your time, you can watch how the fire gradually spreads along the wooden floor, meter by meter, covering it entirely. The fire rises slowly, but you still have to get out of the palace. This is not so easy to do, due to the very narrow corridors and a large number of enemies. Don't forget about the ability to change the position of the camera [C] depending on the cover.

Lara left the blazing, smoky palace and ended up on the street, but she will not have time to breathe fresh air. Father Matthias took up the machine gun, and now he is pouring lead over all the shelters. You have to change them by dodging and rolling. The goal is to get close to the wall, which can be climbed with the help of an ice pick. There, from the second floor, for some reason, a rope was thrown, leading directly to the madman's head. After the fight, Lara falls, but picks up a grenade launcher and shoots it directly at the reptile [MMB = click on the mouse wheel]. So Father Matthias is no more. Lara glues the grenade launcher to the machine, thereby making it a grenade launcher. With it, you can destroy metal barriers, like the one you need to smash now. New grenades can be found in wooden crates. Well, now you can make your way through the streets with a twinkle. The machine gunner is excellent with one grenade, only you need to aim higher - the flight range leaves much to be desired. And here is the camp! Finally, otherwise the author has already accumulated more than a thousand spare parts.

After resting by the fire, you need to climb the wall. The whole floor is on fire, it's a miracle the ceiling is holding up. At the end, you need to blow up the metal fortifications. If anything, the grenade launcher is only on the machine. Downstairs, Sammy fights off boyfriends with a gun. She's doing pretty well on her own, but Lara decides to come down and help. Going down on a cable, another iron obstacle is discovered. Brace yourself, the grenade launcher must work out its appearance 997 more times. However, he copes with enemies just fine. To see opponents through the smoke, you need to use instinct. After a small but densely populated street, there will be another ambush - with a searchlight that cannot be cut down, and a machine gun that a grenade cannot reach. So you have to move the old fashioned way - evasions. You need to get to a lonely wall through which the machine gun does not reach. On it you can climb up, and already from the roof on a rope to move to the attic of another house. This is where the machine gunner gets great. It remains on the rope to cross the river, to meet with Sammy. She stands behind an obstacle so armored that even a grenade launcher will not take it. Therefore, the friends will have to part again. Lara will get out alone. She climbs the wall of the house, slides down on a rope to the roof of the house opposite. And from there it climbs into the window of the tower.

fortress tower

Damn, there's a warehouse of red barrels here! Also, some psycho is playing with a Molotov cocktail. We need to get out of here quickly.

Chapter 17

Chapter 17

The rescue helicopter has landed on the edge of the Fortress! We need to get to it as soon as possible! Lara flies on a rope and falls onto the bridge. Behind suddenly appears ... Matthias? That's it, there are no more non-believers, unless it's a mysterious twin brother. You need to cross the bridge before it collapses. First you need to run backwards, then fight off an ardent admirer, and then jump over a crumbling bridge.

fortress tower

Having rolled down, Lara sees how the helicopter flies away somewhere. You need to climb to the very top of the tower. The path resembles a giant and deadly spiral staircase. It goes around the tower and is filled with all sorts of obstacles. It all ends with an epic jump into a flying helicopter from the roof of a falling tower.

Only Rott and the Japanese pilot are inside. The rest of the Endurance's crew below are firing back at the savages. But the pilot is not going to land behind them. Lightning strikes the pinwheel, after which it falls. Rott is the first to wake up at the crash site. He seems to be in order, which cannot be said about Lara. She is unconscious and does not appear to be breathing. In any case, Rott gives her artificial respiration, or simply takes advantage of her helplessness. Lara comes to her senses, but at this time, enemies appear, led by Matthias, who throws an ax that hits Rott. The old man manages to shoot a few more fanatics, but still people do not live long with an ax in their backs. Matthias disappeared, and after a while all the other comrades join Lara, except for Whitman. They are building a funeral pyre for Rott. Lara is then left alone while the others are about to repair some boat. After a little thought, she also decides to join them, but with a different goal - you can sail on a boat to the "ritual hall" marked on the map of Matthias, which she pulled from his office in the Fortress.

Chapter 18

Chapter 18

mountain forest

The new location is located near the Slums. You need to catch up with the group. The forest is very handy, you can hunt, look at nature, which is gratifying after burning houses and dirty caves. However, the old enemies - the evil gray wolves - are also returning. But in the beginning, there will be a fight with hunters patrolling the forest. In order not to raise an alarm, it is better to get a pistol with a silencer. It is also possible to climb some trees, look at the forest from top to bottom.

But the most interesting place is the tomb, a cave in the rock on the left. The only difficulty is darkness, so we use instinct to see the road. Garbage needs to be burned, that's all.

We return to the hunting village. Behind it will be the next control point, guarded by hunters and wolves. This is a cave called a wolf's lair, although there is a human presence. Stairs, doors, cages... with wolves. Indeed, they are bred here. Kill them all while they're locked up. Just one shot for each, and experience is also given. A suspended deer must be pulled up with a rope so that it moves the crossbar, along which you can go further. Leaving the room, Lara rolled down and almost fell into the black abyss. No one has been in this part of the cave for a long time. A large flock of bats lives here.

The cave went to the slums. The only way down is a rope above the waterfall, which means that someone still walks this dangerous path.

Chapter 19

Chapter 19

Do you need an archaeologist to repair the boat, even though the ship's mechanic is Reyes? Strange. But it plays into our hands, which means they will wait for Lara. It looks like the cables will only end with the end credits. Oh, now this is interesting...

cable car

This means not the usual short rope, of which we have already seen a hundred. And a large mechanism that transports small cabins without a roof up and down over a winding mountain river. Part of the descent passes in fog, but then it dissipates, and the cable car stops. Therefore, you need to quickly leave the booth. You need to throw the rope to the nearest tower. On this tower there will be a ladder to the top, where another rope is waiting. Lara is right: too quiet, despite the fact that someone clearly noticed her, and therefore stopped the movement of the cable car. And indeed: as soon as the fugitive was on the ship, which was somehow raised high above the ground, the guards climbed from everywhere. So funny: Lara does not leave the shelter, and more and more enemies descend on the ropes, one after another, arranging a mountain of corpses in the center. Just like a game about "lemmings", but in reverse. This lasts until the least stupid of them gets behind the machine gun. He shot off the cables holding the ship, after which it leaned sideways down. Lara withstood a monstrous blow with her back against the railing, from which it is not surprising to break her spine. But she quickly recovered and climbed up. The ship still collapses down the stern, Lara falls onto the platform, grabs the rope, jumps from it to another, third, fourth ... and so on until she ends up in the river. Nevertheless, she climbed ashore, and the terrible cable car was left behind. No more ski resorts.

Shore of sorrow

This shore is filled with numerous remains of ships destroyed by the Island. The location is large and rich, there is even a tank and underwater mines. But now Lara is looking for a team that is trying to start a boat.

Chapter 20

Chapter 20

Pirate - not in the sense that now Lara will be printing counterfeit discs. In fact, now you will need to rob ships in order to find rigging to repair the boat. The path to the ship starts from the destroyed pier. You will need to climb the turret and use the rope leading to the galleon. There are already two witnesses inside who heard Lara land on the wreckage. They know too much to be left alive. A little acrobatics and Lara is on the bow of the ship. From just one shot at the rigging (anchor fastening), the anchor falls down, and the mast collapses onto the deck. Now it remains to pick up the rigging and return to the guys.

Whitman appears almost simultaneously. He screams and shoots at someone. But no one is after him. It looks like he just played the whole chase. I wonder if Whitman escaped, was he released, or is he a spy now? Reyes doesn't let her figure it out, and Lara must now look for Alex. Jonah gives her a new composite bow. It will be possible to study a new type of arrows - "napalm" - which set fire to any surface.

Chapter 21

Chapter 21


Alex went to Endurance for tools. It will be interesting to visit what is left of this trough. The path starts in the east. With the help of a composite bow, even stone walls can be pierced, which will allow you to create new ropes. This is exactly what you need to do now to get to the target marker. Alex gets in touch, he got to the ship and decided to find the tools on his own. The path to the next goal is not very linear. There are already two guards standing there, talking about Lara. Well, what else to talk about two peasants who have not seen women for years? In addition, it turns out that a certain Boris and his squad are now on Endurance! Alex is trapped. One could say - "Alex is heading into a trap", but knowing him, one can say with confidence - he has already fallen into it. You can climb up only by jumping, along the debris from the beginning of the road. From above there will be a descent on a rope.

In addition to the two bandits, there is also the entrance to a hidden tomb. Behind the door is a military bunker. Inside is a laboratory where local storms were studied. The floor here is flooded with water under high voltage. The procedure is as follows: we set fire to the raft mount, take out the barricade with a shotgun, from the place where it was, pull the raft up twice, move along the raft to the other side, shoot with a rope at the mount, which raises the current source and go through the water to the other side. Then, raising the current source, you need to pull the raft under it. Now you can safely get to the stairs by water. It remains only to clear the chest.

We return to the sad shore. In case you forgot, you can drive a rope into a wall with a new bow. On the other side there will be a passage to the cave.

Bunker on the rock

There is a camp on the other side, as well as a view of the cable car and Endurance, which, apparently, the islanders are dismantling for parts. You will again have to hook the rope to the wall. From it you can get directly to a large military cannon with a crooked barrel. After passing under the pipes, Lara finds herself in a room with islanders who are repairing or breaking something. Like paratroopers, they will descend on ropes from a huge crane. After going down, you can find a ladder, which is guarded by several fighters. At the second level, the resistance is even steeper. All fighters are well armored, and there are also well-aimed demolition men. From the third level, you need to jump onto the forklift, and from it to the roof. The setting sun is red on the horizon, soon the island will plunge into darkness. Below is the camp. Having made another rope, Lara went down to a piece of land, with a lonely sticking out pole, from which a cable leads to the ship. She landed on the pipes and rolled down but no one seemed to notice. A huge bull helps the others with the dismantling of the ship. You'll have to kill them all. Only the head of the big man is vulnerable: you need to shoot at it, and when it is stunned, run up and finish it off with an ice pick. From his body, Lara lifts the "jumar" - now she will be able to drag on a rope even those huge things that she could not before. Just one of these can now be thrown onto the deck in order to break through it and open the way to the hold.

Inside is full of destruction and debris. And when did you have time? Lara found Samantha's cabin in a terrible state. Things are even worse in the middle of the ship, it looks like some kind of monster has bitten off a huge piece, but in fact, the karma just broke off, which we saw in the opening video. The engine room should be right there, so Lara gets over the cable and goes down into the water. Alex responds to the call, crushed by debris. But Lara cannot get closer - the entrance to the compartment is blocked by bare wiring. Then she shoots the crane with a rope and with the help of a jumar pulls it closer. The crane has two ladders: short and long. Climbing on them, Lara will push the crane all the way in the opposite direction. Thus: first you need to climb a short ladder, then pull with a rope, then climb a long ladder. Then it will be possible to climb into the hatch on the ceiling. Lara broke off the pipe interfering with the tap. Now you can open the passage by repeating all the actions with the crane in the opposite order, returning it to the starting point. Alex was strongly crushed, so also the enemies arrived in time. In the end, he was left alone to blow them up with him, putting the Endurance to the bottom. Lara grabbed a wrench and a screwdriver (here, damn it, the most valuable tools that are not found on any other ship), after which she started to flee from the sinking ship. It turns out that now, with the help of a jumar, you can climb up the ropes as quickly as you can go down. Alex stays behind, and Lara needs to return to the bunker along the cables.

The sun finally set and the moon appeared. Now the load at the top can be pulled down. It will break through the ceiling and Lara will be able to jump down. Judging by the entry in the diary, the scientists went to the monastery but, as we know, were not successful. Behind the door is a room already familiar to us, some places in which are now available, thanks to the jumar. From the place where the cannon is located, you can now get out of the new road to climb the cable. Then you will need to go through the tunnel again.

Shore of sorrow

You can return to friends the same way. And you can use the jumar and open a new one. There is a fire there, and Lara can go down very beautifully, jumping from one cable to another.

Chapter 22

Chapter 22

Lara decides to travel alone to the research station to find out the truth about the storms on Yamatai. To start the ascent, you need to lower the elevator. He falls down with a crash, as if he was just waiting for Lara to appear in order to completely deteriorate. Maybe she really is cursed? It looks like it. Fortunately, enemies suffer from this for the most part, in percentage terms, of course. So, along this mine, if you can call it that, you can go upstairs. There, with the help of a bow, you can make a rope to the target. Here you will need to climb onto the water barrel, and from it to the stairs of the turret with the cable car. A terrible-looking booth can be pulled up with a rope. We repeat with the second, and then quickly jump off it, because it is rapidly falling down. Do you still doubt the curse of Lara Croft? The elevator and this booth, as well as many items before them - definitely not. After a cable and a short climb, several fighters are found. A little more acrobatics, and Lara finds herself in front of an obstacle that opens with a rope. It's a miracle that Lara didn't fall backwards off the platform. Here is another gun, exactly like the one in the bunker. And her muzzle is crooked in the same way.

science station

That's our goal. Contrary to tradition, you will have to go down a steep cliff. The water reaches Lara up to her waist, and after it there is an ascent and descent again. Finally, there is a place that looks like a laboratory. Several fighters are waiting here for Lara, and also commemorate the oni demons. Here you can use the campfire. Further, the bodies of Japanese soldiers are found in large numbers. They are well preserved. Lara crossed the water and pressed the big green button. The folding door opened, behind which is another button, this time to call the elevator. Today is just his day - he stuck with relish. You need to climb onto the boxes and use an ice pick to tear off the stuck gear. The elevator went down. Now you can climb on it, and climb out through the hole in the grate, right onto the stairs.
We have three floors: 2nd, 3rd and 4th. Together they are connected by stairs with spans. Each has a call button.

  • After stopping the elevator at the third level, you need to go down to the middle of the stairs and jump onto a small platform. You can remove the second part from it.
  • Having stopped the elevator on the fourth floor, you need to go down to the third and find the stairs leading to the tiny compartment. From here you can remove the third detail.
  • The last part is the hardest to get to. You need to call the elevator to the fourth floor, jump onto it, fire a shotgun at the barrier (this can be done in advance), and jump into the hole on the wall, hooking on it with an ice pick. The rest is a matter of technique.

Now the elevator is not holding anything, and it will break through to the 1st level. Here, guards walk along the corridors, but one by one they are easily neutralized with a pistol with a silencer. Finally, Lara finds herself in an ancient tomb, with large statues and a dais in the middle. There is the body of the commander who committed suicide. Removing the sword from his stomach, Lara finds a scroll in which she learns that storms occur because Pimiko's spirit is locked in a rotting body. Well, as anyone watching Supernatural knows, for this you need to sprinkle salt on the body or bones, pour fuel over it and burn it. But let's get back to Lara Croft, who has yet to get out of this tomb. A detachment of soldiers is already heading towards it. They blow up the exit and attack from above. Will have to shoot. When all the enemies end, you can go upstairs and follow in their footsteps. The descent from which you need to jump onto the wall and grab onto it.

Shore of sorrow

Getting outside, Lara receives a signal from Reyes, mixed with gunshots. They were attacked, so you need to return quickly. You will have to go down the fragile type of structures made of metal and concrete. Lara lands right on the pier, where she finds Reyes injured, and Jonah later returns to them. Whitman took Sammy to Matthias. It was necessary to shoot him at the meeting in the fortress of the brotherhood.

Chapter 23

Chapter 23


To go rescue Samantha, you need to jump on the boat. Further there will be camps with the possibility of fast movement.

The boat sailed along the river and Lara was landed at the pass. Jonah, so tough and buff, called her a "chicken". As if it wasn't him, he stays downstairs, waiting for the woman to kill all the bad guys. So, Lara must build a rope and cross the stormy river. A very strong wind blows in this place, although not strong enough to strike the bell, which only sways slightly. Passing through a short tunnel, Miss Croft was directly above Whitman, Matthias and Sammy walking along the road. Now they are leading the "new empress" to the Temple, but first they need to be recognized by the storm guards. Whitman decides to take all the glory for himself, but he doesn't speak Japanese well and obviously offends the samurai. Oh, but I really wanted to shoot him a napalm arrow in the leg. Matthias dragged Samantha across the bridge before the wind blew him and the two guards. You will have to use a detour, climb a rock on a rope and climb into the window.

Citadel

Here it is, the Citadel of the Empress of the Sun. Stormguards patrol the corridors as they did a thousand years ago. Who are they: living people, dead people, or empty armor? Let's find out. After the patrol hides behind the doors, Lara will be able to set fire to the wooden trash and sneak through the tunnel. On the other side, as in a parade, the storm guards march down the corridor and gather in the great hall. To the sound of their boots, Lara climbs the stairs, crosses the plank to the other side, jumps onto the ledge and gets to the opposite side. Unfortunately, they still notice her and begin to attack. She runs along the corridor, and at this time arrows fly around and something that burns. Lara rolls down and falls into a cave under the temple. Hostile samurai are found here, with whom, finally, you can fight. They turn out to be surprisingly weak: Brotherhood fighters are much harder to kill. Ancient armor does not give them any protection. The camp is soon discovered. The walls in the cave are filled with red candles, and behind the door is an open area with a strong wind.

On the other side you can see Sammy and Matthias. As Lara walks through the opening in the wall, Jonah and Reyes scream on the walkie-talkie, who are being attacked by someone. The bridge is destroyed and Lara falls down. Looks like the Storm Guardians have decided to take her seriously now. The air was filled with burning arrows, from which you need to hide. They are followed by the storm guards themselves. After the second wave, it will be possible to walk along the fallen stone column. It's Lara Croft's turn to attack the samurai. Archers hide behind shields that can be set on fire with an arrow. The fuel bombs they throw can also be fired in mid-flight for a deadly effect. This makes them very angry, because a third wave is sent against Lara. Soon, only one huge guard remains between her and the front door, but he is blown away by the wind ... hey, what about the epic battle?

Temple over the gorge

In the hall of the temple, the bodies of soldiers who came here in the hope of finding a way to control the storms are hung. They failed to break through hundreds of guards. Is it really possible for a girl of model appearance? Behind the doors lies an even more terrifying sight, a real mess of human remains. Well, they've seen worse. You need to turn the right valve first, and then the left one. Then the cage rises. By swinging it, you can break the stone barrier. Then again you will need to close the pit with the right valve and lower the cage with the left one. Now you need to jump to the highest level of the room. From it you need to swing the cage, jump onto it, and jump already into the treasured window under the ceiling. Lara finds herself in a round hall with golden statues and ritual drawings on the floor. The worst fears came true: the soul of Pimiko moves into the bodies of her descendants after a mysterious rite. And the last one is Sammy. At the end of the winding corridor is the last camp. There will be no more opportunity to go to the passed locations until the end of the game. The denouement is close.

Ziggurat

A snowstorm is raging outside the door at this time, but the stone bridge looks reliable. Matthias had just crossed over to the other side, dragging Sam with him. Lara is prevented from following him by a flame that closes the entrance and does not go out even from a piercing wind with snow. But you can enter, as usual, by a roundabout way. There Lara makes a rope, climbs up the rock, climbs out, climbs the rock even higher, drags the bell to the wind so that it knocks out the doors. Further, after a short acrobatics, you need to build a rope from the column to the bell from above. There, Lara miraculously clings to a beam that swings like a swing. From it you can jump onto the road leading outside and encircling the temple. From it, Lara makes a "flight" to the rock, and from it, with a rebound, jumps to the tower. It seems that Pimiko is completely raging, lightning strikes the rock, and tears off pieces from it. This is only to our advantage, because now you can move along it. This is not an easy task, you will have to let go of the ice ax to drive it into the rock below. Eventually, the path will lead Lara to the last bonfire.

Lara will have to make the most epic ascent to the roof of the temple, and Matthias is already performing the ceremony. He is indeed magical, and Pimiko's soul is trying to occupy Sammy's body. Lara hurries to prevent this from happening. At the same time, the Brotherhood fighters will interfere with her. Lara will have to go through a circle of honor around the ceremony. Finally, there is an opportunity to kill that very big and terrible storm guardian. You can only dodge it by rolling, and the weak point for weapons is the back. When he is stunned, you need to run up and strike. At the end, Lara will be able to knock off his helmet and crack open his skull. It remains only to survive a short fight with Matthias, but this is nothing. Lara burns Pimiko with a torch, causing the spirit to leave her body and Yamatai himself. The sun came out from behind the clouds and the storm stopped. Lara and Sammy went down to the boat, on which, along with Reyes and Jonah, they left the island, no longer cursed. Then they were picked up by a passing ship. And they lived for a long time and ... no, this is from another opera. Lara decides to return to the island to finish his research, collect all the artifacts, diaries, and plunder all the tombs.

.
18. Cable car.
19. Shore of sorrow.
20. Bunker on the rock.
21. Coast of sorrow. Part 2.
22. Science station.
23. Pass.
24. Citadel.
25. Temple over the gorge.
26. Ziggurat.

  • Achievements. Questions - answers.
  • Achievements


    1. For military merit

    Cumulative
    Predator(Predator)
    Kill 50 enemies with a bow.
    The first weapon Lara receives. Kills of both bandits and wolves are counted.
    shooter(Gunslinger)
    Shoot 35 enemies with a pistol.
    A weapon obtained from the story in -- missions.
    Compensation(Equalizer)
    Shoot 75 enemies with a rifle.
    Ground meat(widowmaker)
    Shoot 40 enemies with a shotgun.
    Weapons obtained in the story - missions.

    Finishing moves
    Hawkeye(Sharp Shooter)
    Kill 50 enemies with headshots in single player.
    It is better to use a bow or a pistol, as they have more accuracy and no spread.
    Opportunism(Opportunist)
    Kill 25 enemies silently.
    During the game, opponents who cannot see you will often meet. You can kill them with close combat (choking or using an ice ax), or from afar, using ordinary bow arrows or weapons with a silencer.
    Dirty job(Down and Dirty)
    Kill 15 enemies.
    The enemy can be stunned by shooting once in the chest (if he is wearing armor) or hitting the legs. A gray skull icon will appear above the fallen enemy, we finish it off with an ice pick. Or you can perform a finishing move after an evasive attack.

    Weapon Upgrade
    Everything is serious now(Now We're Getting Serious)
    Perfect one type of weapon.
    We completely improve one type of weapon. You can do this in the camp menu. Some types of ammunition and weapons are unlocked through the story. Therefore, we improve what is available. Parts for modifying other types of weapons can be found in crates.
    Professional(The Professional)
    Improve all weapons to perfection.
    Fully upgrade all weapons. You can do this in the camp menu.

    Tomb Raider Achievements (2013)
    2. For collecting

    treasure hunt

    All of the listed items can be found using treasure maps found in tombs, or can be found using the Cartography skill.

    Hands grabbing(Scrounger)
    Collect 5000 parts.
    The amount accumulates throughout the game. You do not need to store them, you can immediately spend.
    Bookworm(Bookworm)
    Find 25% of documents.
    You need to find 13 documents.
    Historian(Historian)
    Find 75% of documents.
    You need to find 40 documents.
    antiquary(Relic Hunter)
    Collect 25% of artifacts.
    You need to find 10 artifacts.
    Archaeologist(Archaeologist)
    Collect 75% of artifacts.
    You need to find 31 artifacts.
    Difficult search(Looking for Trouble)
    Find 25% of caches.
    You need to find 19 caches.
    deposits(Bag Full O" Cache)
    Find 75% of the caches.
    You need to find 56 caches.
    Pedant(No Stone Left Unturned)
    Find all documents, artifacts and caches.
    You need to find 54 documents, 42 artifacts and 75 caches. Lara's last diary, which she writes in the camps, can be obtained after watching the final cutscene.

    tombs
    Good idea(One Smart Cookie)
    Explore the secret tomb.
    The first tomb, the Tomb of the Despicable, is located in a mountain village. It can be reached after obtaining an ice pick.
    Mind power(Intellectually Superior)
    Explore all hidden tombs.
    List of all tombs: 1. Mountain village - Tomb of the Despicable. 2. Mountain Village - Ascension Hall. 3. Slums: Well of Tears. 4. Slums: Courtroom. 5. Mountain forest: Temple of the Guardians. 6. Shore of Sorrow - Flooded Cache. 7. Shore of Sorrow - Temple of the Servants.

    Tests
    unfinished business(Unfinished business)
    Complete one test.
    The first challenge available is the Auror in the Riverside Forest.
    Incredible(Inconceivable!)
    Complete all tests.
    List of all tests: 1. Coastal Forest - Auror. 2. Mountain Temple - Pyromania. 3. Mountain Village - Illumination. 4. Mountain Village - Nest Buster. 5. Mountain base - Anti-propaganda. 6. Slums - Silence. 7. Slums - Rest in Peace. 8. Cave - Pyro. 9. Mountain forest - Quiet hunting. 10. Shore of sorrow - Ruin of dolmens. 11. Shore of Sorrow - Mine Clearance. 12. Bunker on the rock - Former inhabitants. 13. Science Station - Solar Killer.

    Tomb Raider Achievements (2013)
    3. For the hunt

    Big game(Big Game Hunter)
    Skin 10 large animals (deer, wild boars, wolves).
    Several deer and wolves can be found in the coastal forest, and boars can be found in the "Slums", "Sorrow's Shore" and "Mountain Village".
    Tastes like chicken(Tastes Like Chicken!)
    Skin 10 small animals (rabbits, chickens, rats).
    Crabs that can be found on the shore are also considered small animals.
    birder(Feather Duster)
    Skin 10 birds (ravens, gulls, vultures).
    Sitting birds will often come across, but flying ones can also be shot down.

    Tomb Raider Achievements (2013)
    4. Skill development

    good girl(Clever Girl)
    Acquire all skills in one category.
    We pump all the skills in one branch. To open skills of the second and third levels, you need to invest points in other branches. By the end of the game, you can fully pump all three branches.
    handyman(lethal)
    Acquire all skills in all categories.
    We open all Lara's skills in a special camp menu. We get experience points for killing enemies, searching for artifacts and documents, for hunting animals, and more. Some skills require the second and third levels, which can be unlocked by investing a certain amount of points in the available skills.

    Tomb Raider Achievements (2013)
    5. Others

    Wide choose(Picky)
    Search the bodies of 200 enemies.
    It is necessary to search the bodies of sectarians after the murder.
    Oops!(Epic Fumble)
    The enemy must drop the dynamite so that the explosion kills two.
    It is necessary to shoot at the enemy who is preparing to throw dynamite (he will have a dynamite icon in his hands). The Demoman himself also counts, so you only need to have an additional enemy nearby.
    Now explode(Boom Goes the Dynamite)
    You hit a flying stick of dynamite.
    We shoot at a checker flying at us, while it is indicated by the corresponding icon. It is better to use a shotgun or a rifle.
    faithful eye(Deadye)
    Knock 10 enemies off the zip line.
    We shoot at the opponents who go down the ropes.
    Closer, Banderlog(Get Over Here!)
    Pull 5 enemies off the cliff with ropes.
    We shoot "Comet" at the enemies who are standing on the edge of the cliff. It is easier to do this immediately upon receiving the cable, since then the opponents will wear armor.
    Veteran(Former Adventurer)
    Injure 25 enemies with an evasive attack.
    After unlocking the "Evasion Attack" skill, use it on 25 enemies. Ranged enemies do not melee, and enemies with dynamite most often blow themselves up.
    Crab sticks(Crab Cakes)
    Poor Fi-Fi is dead.
    We kill any crab on the sandy shore in the location "Coast of Sorrows".
    Chatterbox(Chatterbox)
    All matters have been discussed with the Endurance team.
    You need to talk to the following people:
    1 - Before looking for 50 pieces of trophies, talk to Whitman.
    2 - After finding 50 trophies, talk to Whitman again.
    3 - After helping Rott (When he is attacked by wolves), talk to Rott.
    4 - Shortly after getting the Rope Arrows (Comet) you will meet Rott again. Talk to him before using the Cable.
    5 - When there is a shipwreck on the beach you will meet friends. Talk to Sam, Reis and Jonah.
    6 - Before going to Endurance to help Alex and gather tools, talk to Whitman, Sam, Jonah and Reyes at the camp beach. (Reyes on the boat).
    7 - After returning from Endurance, talk to Whitman, Race and Jonah.

    Tomb Raider Achievements (2013)
    6. Walkthrough

    Tomb Raider Achievements (2013)
    7. Network game

    Last Hero(Sole Survivor)
    Become the only member of a team in a multiplayer game who is not killed or injured.
    gotcha(Entrapment)
    In a multiplayer game, trap an enemy.
    Use the ropes to set the noose trap. We are waiting for the enemy to hit it.
    ascent(on my way up)
    Reach level 10 in multiplayer.
    Vocation(True commitment)
    Reach level 60 in multiplayer.
    We play and pump our level in a network game.
    narcissism(Narcissistic)
    Buy a new hero for multiplayer.
    We play and pump our level in a network game.
    shopaholic(Shopaholic)
    Purchase all mods and all heroes for multiplayer.
    We buy all heroes and all weapons. The difficulty is that the Commander of the Brotherhood can be opened at the second level of prestige. To do this, we raise the level 60 and again swing to 58 (to buy the latest modifications for the bow).
    Good Samaritan(Good Samaritan)
    Rescue a friend in multiplayer.
    Rescuing a fallen comrade in a multiplayer game in the "Rescue" mode.
    bomber(Master Blaster)
    Destroy 2 enemies with a single explosion in Multiplayer.
    We use grenades or barrels.
    lucky(Escapist)
    Survive 10 explosions in multiplayer.
    We use grenades and barrels to receive non-lethal damage. After we find more ammunition and repeat.
    Come on down(down boy!)
    In a multiplayer game, destroy an enemy hanging on a cable.
    We shoot at the enemy, who rises or descends on the cable.
    Adventure(Adventurer)
    Play a match in all online modes.
    We play all 4 multiplayer game modes (Rescue, Team, Help, Self For Himself). You must complete each match to the end.
    Artillery(artilleryman)
    Use turret fire to destroy 20 enemies in multiplayer.
    We kill 20 enemies firing from the turret.
    Iron fist(lights out)
    Defeat 10 enemies melee in multiplayer.
    Equilibr(monkey around)
    In multiplayer, save yourself from death using a jumar three times.
    You need to take damage before the screen floats and grab the cable to use the jumar.
    Yes sir(I'm all that!)
    Win a ranked match in every multiplayer mode.
    We win in all 4 game modes by rating.