Platforms: PC

Game modes: Via network / internet (4)

Year of release: 2012

To describe the game, you will have to work hard, the front of descriptions is simply huge. You can start with the plot, which is rather weak for projects of this magnitude. As it was invented 12 years ago, it has remained the same narrow-minded, but very, very pretentious - and at the same time banal. All the Persians were left without their own character, the textures continue to scare us with emptiness, only now this whole canoe is made in 3D and well voiced. And these are the characters that give you illogical quests: go pick some herbs for my soup or collect ears from fifty rabbits that run in places where you can’t go in a sober mind. On the contrary, some scenes during the game come across very entertaining and informative. And videos, too, however, there are very few of them, but they bring a lot of useful information for the player. The longer you look at the overall picture, the more clearly you understand that I don’t need to go there, that here is a complete primitive. And the question immediately arises, what kind of up did they do with that Diablo game, which we played back in early childhood? It was completely unnecessary. And now the developers hang on the brand and do not move, as a matter of fact. All the same isometry, in which you plunge headlong, killing not only your time, but also a lot of money. All that hardcore, all that gameplay.

But now we can say about the goodies - the gameplay. Against its background, both the graphics and the plot instantly fade. Blizzard, in order to release a typical old school, probably recruited the most daring employees into the development team. To not be afraid to look the players in the eye. And the management did the right thing, that already in our 2012, they dared to produce and release into the new world the same game that was popular in 1998. Again, you have to grab the mouse in your hands and click-poke all the enemies in a row. At the same time, it is necessary to break the enemy units simply to the ground in order to hold their positions and capture the positions of the opponent. A barbarian with his frail hammer (Gimmli shuddered as if he had woken up) or a strong mage casting eternal spells - you choose a hero who will send crowds of the enemy into exemplary oblivion with his weapon. Then there will be a lull, which for a short time after the storm pleases with its calmness. At this time, you can perfectly replenish stocks by sorting out any wrong loot and choosing household items or weapons that really stand on this or subsequent levels.


When there is a break between attacks, it is always after the second and third levels, provided that you can sit there now and not twitch about the good work. During the second such break, we are treated a little, then we patch up the armor, and then we have lunch right at the computer. During this time, you can learn a lot of things in the chat or at the kiosk. Remember yourself when you were young, what did you carry then? Blame, not nonsense. But is it normal to talk about something, if all communication today takes place between teenagers only at the level of social networks and advertising? You can ask someone to transfer the desired loot or agree on mutual assistance. Back to back, together with your partner, you will lay down more than one hundred monstrous rivals in place.

The gameplay alone will not bring the game to the top rating, even unofficially. This will not work for any serious project, and it is completely inapplicable to Diablo 3. Therefore, the second most important element of the project that keeps the player is an amazing atmosphere with its own style. But this rule is apparently not familiar to developers. What kind of style is this when you have to be surprised not in the best way? Dungeons are not hewn by programmers at all, they are rough, gray and boring to the point of yawning, slowly turning into the category of completely unclaimed. And the gameplay is fun and dynamic, I must say. The style doesn't fit. Zebra: black stripe, red stripe. Just not white. The game seems to many to be gloomy and grotesque, with a depressing style. Tones of old Europe, abundantly seasoned with flame and crimson blood - where better for Diablo ??? The graphics do not fail in any way, it is highly technological, but since the isometry is still old-school, and the development period is almost 12 years, it will pull only four points, but solid ones. Those who like to shoot and stare at flying pieces in the form of intestines and pieces of the body, richly flavored with blood, will really like it. It just doesn't get better.

A sequel that is not much different from the original, and therefore from Diablo too. An open world, an interesting plot, random dungeon generation, funny locations and characters, in a word, everything that brought the success of the first part was carefully preserved and increased by the developers in Torchlight II. And if you liked the original, then you should definitely like the sequel.

10. Dungeon Siege Series

The first part of Dungeon Siege was released in 2002 and was warmly received by Diablo fans, who immediately noted the tangible bias of the gameplay towards their idol, except that the local story was more coherent and interesting (but can this be considered a drawback?). Many people still consider Dungeon Siege to be the best Diablo-like game out there.

The next two parts did not differ in originality and variety of mechanics, and therefore did not have such a resounding success as their predecessor, but they earned their place of honor in the top of games similar to Diablo. True, a lot of time has passed since their release, during which many other, more modern and interesting "diablo-like" games have appeared.

9. Sacred 2

Another worthy representative of Action / RPG with an open world, a large number of playable classes, hundreds of types of available equipment and unlimited possibilities for leveling the hero.

At the same time, the game has a good plot, and the local atmosphere and game environment somehow subtly resemble another popular series of role-playing games from German developers - Gothic.

If the game seems interesting, you can also try the first part of Sacred, but you should immediately mentally prepare for a very unattractive graphics (the original was released on PC in 2006).

8. Titan Quest

Action / RPG, whose setting is rich in borrowings from ancient mythology. Moreover, often the authors gave them their own interpretation, changed beyond recognition, which is why the world of Titan Quest turned out to be very bizarre, successfully combining traditional fantasy elements and mythological representations of Ancient Egypt, Greece and Mesopotamia.

The huge world, divided into three acts, and the epic plot, which tells about the confrontation of an earthly hero with gods and titans, evokes certain associations with Oblivion. Even the drawing of the local locations and some of the opponents immediately evoke certain images from the beloved RPG. In all other respects, Titan Quest is a typical representative of hack&slash.

Finally, I would like to add that last year the game celebrated its tenth anniversary, in honor of which a special improved edition was released - Titan Quest Anniversary Edition. You can purchase and download it from the link below.

7. Victor Vran

A project from a new generation of "diablo-like" games, most similar to Diablo 3.

Victor Vran does not have the usual character class system, but there is a huge selection of weapons, divided into seven types, and armor, which determine the style of the game, giving the hero a set of unique attacks. There are also many activated abilities called "demon powers" and "fate cards" that provide passive bonuses.

The gameplay of Victor Vran is highly dynamic: the hero can dodge enemy attacks, quickly move around locations and even jump. The latter ability is useful not only in combat, but also for finding secrets and even for solving some puzzles.

The rest of the game is a standard hack-and-slash with an isometric view.

6. Grim Dawn

One of the most interesting games like Diablo 3, constantly updated and improved by its creators (Crate Entertainment). Deserves attention thanks to a stunningly detailed open world in the style of dark fantasy, an interesting story that tells about the confrontation of a handful of surviving people at once with several sinister opponents, modern, stunningly beautiful graphics and special effects.

Traditionally for games like Diablo, Grim Dawn has a large selection of weapons, armor and accessories, many different enemies, including bosses and champions. The role-playing system deserves special attention, allowing you to combine any two of the classes presented here into one hybrid. In total, developers claim more than two hundred abilities that can be improved with special items and constellations (a unique passive skill improvement system).

There are also several factions here, improving the reputation with which will open access to useful in-game items. There is even a kind of non-linear quest execution, however, it practically does not affect the gameplay in any way.

For those who find the passage of the story company not enough, Grim Dawn has an arena mode called the Crucible.

5. The Incredible Adventures of Van Helsing

Role-playing game, the main character of which is the famous evil spirits hunter. The entourage of the project is appropriate: gloomy, fog-covered, mountain ranges and dark forests, the expanses of the fictional Borgovia, where Dr. Helsing will have to fight hordes of various creatures.

Three available classes (mage, warrior and shooter), hundreds of items of equipment, a variety of tasks, an accessible and understandable role-playing system and much more await players in this wonderful RPG.

4. The Incredible Adventures of Van Helsing 2 and 3

Two final installments of The Incredible Adventures of Van Helsing trilogy, continuing the events of the original and opening up new corners of Borgovia with its frightening secrets and creepy technologies to explore. More enemies, more quests, items, alchemy recipes and mini-games like Tower Defense await players here.

The main concept has remained unchanged, so the game can be advised to everyone who liked the adventures in the company of Dr. Helsing and his companion Katarina.

3. Divine Divinity

Those who once spent more than one hour in Divine Divinity will say that this game does not have as much in common with Diablo as other projects from our list. So it is, however, when the game just came out, it was dubbed a clone of the unforgettable brainchild of Blizzard, before they had time to really figure it out.

This RPG really looks very similar, the maps seem to be almost the same as we have already seen in Diablo. There are enough battles with heaps of monsters here too. What distinguishes Divine Divinity is the quality of the role-playing component. The developers managed to create and describe a world that you want to explore, come up with a story, the ending of which you want to know how you want to know. Among the undoubted advantages of the game are also colorful characters, subtle humor and a pleasant atmosphere of a solid classic RPG.

2. Nox

This RPG came out even a little earlier than the legendary second part of Diablo, moreover, among all the clones of the great and terrible Nox, perhaps the most successful one.

The battles here are really interesting - the opponents have some kind of brain, so they can run away if they smell fried, or eat something useful in battle. As for magical abilities, in addition to the usual spells that act once, there are also long-lasting spells - the hero casts either while the player presses the button, or until the mana runs out. Adds realism to what is happening on the screen is that the enemies can hide in some bushes and suddenly jump out of them, and the hero cannot be completely insured against this.

It's also nice that the settlements in Nox are much livelier than in Diablo, so exploring the cities is a separate pleasure.

1. Path of Exile

The game that comes closest to the Diablo series in terms of atmosphere and gameplay quality.

The world of Path of Exile is literally filled to the brim with cruelty and hopelessness. Everywhere black magic, reanimating corpses, ancient dark deities and so on. Perhaps, only for one study of the game environment, this RPG could be sent to the top.

In addition, the game offers as many as seven playable characters to choose from with a deeply developed pumping system. The abilities of each depend on the stone inserted into the equipment, as well as on the tree of more than a thousand (!) Passive skills, activated by the allocation of skill points. This was not even in any of the three parts of Diablo.

In conclusion, I would like to add that with such impressive advantages, Path of Exile is also absolutely free.

Other candidates: Drakensang Online, Hellgate: London, Harbinger, Bastion, Silverfall, Hob, Royal Quest.

With the "Open Games" button, you can play Diablo III with other players. However, they do not need to be on your friends list. Please note that you can only join if you have already received a task at least once, which is completed by the player who created the game, regardless of the progress of other participants.

When you click "Join", you will be placed in a group of players on the same mission and at about the same level as you. In a co-op game, you can team up with up to 3 players (i.e. up to 4 in total, including you).

Search for rivals

When you create or join a public game, you can choose which type of game you are interested in: monster slaying, ultimate fighting, searching for keys, and portals. If, when joining an open game, you selected, for example, the mark "Fights without rules", then you will be included in the group of players who also prefer fights without rules.

Clans and Communities (PC)

The system of clans and communities makes it easy to find friends of interest and communicate with them. While in the main menu, press the key combination Shift + O or click on the chat icon to go to the clans and communities menu. In this menu, you can create a new clan or community, or join existing ones. You will be able to interact with clan or community comrades regardless of which character you are currently playing.

Clans

Players belonging to the same clan will have access to a special chat channel where they can chat and get information about the recent activities of their comrades. For example, if one of your clan members recognizes a legendary item, you will know about it from the chat window. Each player can only be in one clan. The player who created the clan is its head and is generally responsible for leadership. In the clan menu you will have several tabs.
  • News: this tab shows the total number of players in the clan, the current message of the day, news and general information published by the clan leaders.
  • List: it contains detailed information about clan members, their ranks, achievements and recent activities. At the bottom of the list will be information about what characters the clan members are currently playing (this data will be updated automatically).
  • Settings: this tab is visible to all members of the clan, but only members of the leadership can make changes to it. This tab displays the language of communication, a list of opportunities available to clan members depending on their rank, and information about whether new players are currently being recruited.

There are no restrictions on the number of members in communities.

Communities

The community system is similar to the clan system, but with two fundamental differences. Firstly, the communities are dedicated to the various interests of the players. Secondly, a player can be a member of several communities at the same time. As a rule, players form communities to find worthy opponents for PvP, collect items together, discuss various aspects of the game, or chat about topics not related to the game. Like clans, communities have their own News, List, and Settings tabs. Communities are led by a leader.

Communication menu

Friends List (PC)

You can invite friends to the game and exchange messages with them through the chat menu.

Communication window, indicated by a small "man" in the lower right corner of the screen, will help you communicate with other players. Initially, it displays the number of your friends online.

By opening this window (by default - the "O" key), you will see a list of friends in the center. You can add other players to this list by entering their BattleTag or email address. By adding a friend there, you can later see his online status (online or not) and employment (free or busy). You can send a message to a friend by clicking on their name and clicking the "Chat" button. In addition, in the same window, you can invite a friend to join the game by clicking "Invite to Party".

In the drop-down menu in the upper left corner of the window, you can set your own status to tell other players whether you can be invited to a joint passage or it is better not to disturb.

Invite friends

If you are playing alone and want other players to join you, this is easy to arrange. Once you start a game, you can make it open (by opening the game menu with the Esc key and selecting the “Make game open” item in it), which will allow other players to connect to it.

In the game, you can ask players you know to join you on a mission. Open the social menu, select the friend you want to invite to the game, and click the "Invite to Party" button next to the name. If the selected player is currently playing Diablo III, they will receive an invitation from you and, upon accepting it, will be able to transfer to your game.

Players near you

On the Xbox 360 and Xbox One and PlayStation®3 and PlayStation®4 versions of Diablo III, the list of online friends is located in the upper right corner of the main menu. You must be connected to Xbox LIVE or PlayStation® Network to view this list.

You can play Diablo III on a console with friends: either online via Xbox LIVE or PlayStation® Network by connecting multiple consoles to the same network (using the Xbox 360 to Xbox One link feature or PSN's LAN feature), or locally, on one console.

To invite friends to a game you have created, press the "START" button (this will pause the game) and see if your friends are online. From the same menu, you can invite them to your game.

Communication (PC)

Chat window with received and sent messages.

If you're playing on PC, joining a group will give you access to the means of communication. Arrows and a small conversational window in the lower left corner of the screen are elements of the chat window. This window will remain transparent until you hover over it with the mouse. It displays all your in-game communication.

Here you can see the messages that you receive and that you write to other players. To send a message to a player, select their name in the chat window and click the "Chat" button, or send a message directly to them. After pressing the "Enter" key, a text box will appear in the chat window for entering a message.

If you click on the gear icon in the chat, you can enter into a private conversation with one or more (up to 99) players. It doesn't have to be that everyone plays the same game.

Co-op details

Heroes in action.

Playing together provides several significant benefits, but it also has a significant impact on the gameplay.

You can see the health and status of your party mates near their on-screen icons. If you want to jump right into the fight, you have the option to instantly teleport to the group by highlighting one of the appropriate banners in the city. With group mates, you can also exchange items. On PC and Mac, to do this, right-click on the image of the desired character and select "Exchange" from the menu that appears. On consoles, you can exchange items with other players through the party menu (on Xbox 360 and Xbox One - "BACK", on PlayStation®3 and PlayStation®4 - "SELECT", then select "Party").

Trophies in groups are generated individually for each player - all players receive their personal items from the corpses of enemies or from chests. It is impossible to "steal" someone else's loot in a group.

You can invite up to three players to your group (that is, the size of the group is no more than four people), but you cannot take satellites into it, no matter how many players are in the group.

The open game state is the same for all players in the group. For example, if you killed the Skeleton King, but after that joined the game, the purpose of which is to defeat him, then for you he will be alive, and all game objects associated with his death (new open places, some NPCs, etc.) .d.) will not be available to you.

The most important feature of a cooperative game is this: the more players there are, the stronger the enemies. With each new member of the group, the legions of the underground host will gain strength. Be careful - although other heroes are now fighting on your side, enemies that you previously defeated with ease can turn out to be much stronger in a joint game.

Combat Notifications

When you enter combat with a group or with a greedy goblin, a notification appears for your group. If you're playing on PC, an icon is shown on the mini-map to let nearby allies know where to rush to help. A similar icon appears on your banner, so that friends in the city immediately understand how to join the battle as soon as possible.

Bonuses in co-op

With each new member in the enemy group, the enemies become stronger. But heroes also get more rewards if they fight together! Your search rates for gold and magic items are increased; in addition, you get additional experience. The experience bonus is tied to the strength of the monsters, so if you fight together against stronger monsters, then the reward will be higher.
  • Double game: 10% bonus to finding gold, finding magic items and experience.
  • Threesome game: 20% bonus to finding gold, finding magic items and experience.
  • Game of four: 30% to finding gold, finding magic items and experience.

Exchange

Sometimes it happens that during a joint game with friends in your hands are items that are of no value to you, but would be very useful to your comrades. Common, Rare, and Magic items can be traded freely, however Legendary items and items that are part of sets will be tied to your account. You will have enough time (2 hours from the moment you receive the item) to exchange it with your party mates who were nearby when the item was found. After two hours, the item can no longer be exchanged.

Emotions and commands

Emotes and commands can only be used in the PC version of Diablo III.

Emotions is a set of text abbreviations with which you can quickly convey the necessary information to other group members. Using emotions, the character sends an important message to other players in the group (for example, follow him or run away). Teams are text messages that you can use to switch between chat channels or use other features of the Diablo III interface.

You can use emotes or enter a command by pressing "/" (slash) and entering one of the text options below. You can assign emotes (and some commands) to different keys by selecting "Hot Keys" from the "Settings" menu.

  • /Behind me(/Follow or default key NUMPAD 1)
  • /give(/Give or NUMPAD 2 default key)
  • /Thank you(/Thanks or NUMPAD 3 default key)
  • /sorry(/Sorry or NUMPAD 4 default key)
  • /Bye(/Bye or NUMPAD 5 default key)
  • /die(/Die or NUMPAD 6 default key)
  • /run(/Run or NUMPAD 7 default key)
  • /wait(/Wait or NUMPAD 8 default key)
  • /forward(/Go or NUMPAD 9 default key)
  • /for help(/Help or default key NUMPAD 0)

Non-keyboard emotes:

  • Stay here
  • Attack!
  • Retreat
  • Hold
  • Hit the target
  • /? - reference information about chat commands
  • /send, /s, /say, /sh, /whisper<Имя> <Текст сообщения> - send a message to another player
  • /o, /answer- reply to the last private message
  • /enter, /channel, /channel<название канала> - join the channel
  • /exit, /chexit, /chexit- leave the chat channel
  • /k, /say- send a message to a channel
  • /hlist- list of channel members
  • /Who- list of channel members
  • /g, /group- send a message to your group
  • shift + [click on item or achievement]- send a link to the item or achievement you clicked in the chat

Achievements and Challenges

The rewards for certain quests in Diablo III are not limited to gold, treasure, or the pleasure of seeing enemies spill blood. They also give achievements - a kind of milestones of your game progress.

Achievements are usually given for completing important, unique or especially difficult tasks, such as reaching a global game goal, killing an enemy in a special way, completing an act, or beating the entire game on an increased difficulty level. Major tasks that you complete either give a certain amount of points, or are regarded as challenges that do not bring points (but you can still brag about them). On consoles, points correspond to Xbox LIVE Achievements and PSN Trophies; on PC, your scores are shown on Battle.net.

A complete list of achievements can be viewed in a special game menu - both those already received and those that can still be obtained. Achievements are credited to all your characters.

For some achievements, you will receive new emblems and patterns for banner- your personal battle standard, on which you can mark your exploits for other players to see.

banners

Create a banner.

One who cuts his way through the armies of evil is not ashamed to boast of his valor. To show everyone your achievements (and artistic taste), you can decorate the banner in a special way with various patterns, signs, colors to reflect your exploits.

The banner can be changed on the hero selection screen immediately after entering the game or during the game when your hero is in the city. To change the parameters of the banner, you need to select it.

In this menu, you can color the banner, choose a shape and decorate it with different emblems and patterns using the decor elements from the right side of the screen, or randomize it by selecting "Random". Each game achievement corresponds to certain emblems and forms, and the more achievements you get, the more diverse you can decorate the banner.

In co-op games, other players will be able to see your banner. It will remain in the city while you fight evil, and any member of your group, having highlighted the banner, will be able to instantly transfer to you. Decorate the banner so that you don't have to blush for it!

Nemesis System (Ultimate Evil Edition)

Avenge your friends - defeat the sworn enemy!

In Diablo III - Reaper of Souls: Ultimate Evil Edition, you and your friends will have a dangerous opponent: the Nemesis. When you play as a hero of level 10 or higher, any monster (except elites and bosses) can turn into a nemesis obsessed with one single thought: destroy someone on your friends list. Well, at least they don’t attack characters up to level 10 and never crawl out in heroic mode.

When a sworn enemy has chosen a victim, he will always appear next to this character, except when he is in the city, watching an in-game cinematic, or fighting a boss. Whenever a nemesis kills a player, it becomes stronger and moves to someone else from the friends list (and so on up to 5 times).

If you manage to destroy the sworn enemy, then powerful rewards await you and, possibly, your friend.

Apprentice Mode (Ultimate Evil Edition)

Find yourself an ally who is 4 or more levels ahead of you, and he can take you on as an apprentice. This will increase your durability and ability to deal damage: in these indicators, you will catch up with him. In this way, you will be able to deal significant damage to enemies and withstand considerable damage. If there are three or more players in the game, then anyone who is 4 or more levels below the others becomes the apprentice of the highest level player. Characters playing in heroic mode cannot become someone else's apprentice.

In-Game Mail (Ultimate Evil Edition)

In Diablo III - Reaper of Souls: Ultimate Evil Edition, you can send items and gold to players on your friends list via .

Player Gifts (Ultimate Evil Edition)

When you find a Legendary or Set item in the Ultimate Evil Edition, chances are that another Legendary item will drop immediately as a gift to one of your Xbox Live or Sony Entertainment Network friends. And you can send it via .

Diablo has always been considered a true PC exclusive. Many hours, many days and even many years of logging without a break for sleep and rest in pursuit of legendary armor or super-boots for your fighter - such hardcore entertainment was considered beyond the power of pampered console owners. But time goes by, changing the balance of power in the gaming industry. Now, without the support of the console market, it is impossible to achieve serious profits, so even hardened veterans are going to meet the plastic boxes under the TVs.

Diablo 3's move to consoles wasn't a mere formality and mindless porting from PC. The current randomly generated dungeon fighting game has completely changed its balance, and a more accessible control system has made it possible to use the game for two and even four players on one console!

No commerce

Remember what annoyed you the most about the PC version of Diablo 3? Yes, monstrous low luck when searching for valuable artifacts. It was possible to shred evil spirits for days on end, but to collect complete nonsense, which had to be handed over to the merchant for a few pennies.

In order to create a more or less tolerable fighter for himself, without spending half a life on the game, had to go to auction, where to immediately fall into a stupor from the local prices. Cunning people here were happy to earn on someone else's needs, and ordinary gamers had no choice but to pay decent amounts of money for really valuable artifacts.

So, there is no auction on consoles! Moreover, valuable things in the local randomly built dungeons come across 1-2 per hour. Such abundance on the background of the PC version even makes people kinder in this game for two. So when another newcomer with low characteristics joins the team, it is customary to share some value. After all, the place in your own chest is not infinite, and minor losses can be quickly replenished in new battles.